1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _BUBBLE_PROJECTILE_H
#define _BUBBLE_PROJECTILE_H
#include "Sim/Projectiles/Projectile.h"
class CBubbleProjectile : public CProjectile
{
CR_DECLARE_DERIVED(CBubbleProjectile)
public:
CBubbleProjectile();
CBubbleProjectile(
CUnit* owner,
float3 pos,
float3 speed,
int ttl,
float startSize,
float sizeExpansion,
float alpha
);
void Update() override;
void Draw(GL::RenderDataBufferTC* va) const override;
int GetProjectilesCount() const override { return 1; }
static bool GetMemberInfo(SExpGenSpawnableMemberInfo& memberInfo);
private:
int ttl;
float alpha;
float size;
float startSize;
float sizeExpansion;
};
#endif // _BUBBLE_PROJECTILE_H
|