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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _DIRT_PROJECTILE_H
#define _DIRT_PROJECTILE_H
#include "Sim/Projectiles/Projectile.h"
struct AtlasedTexture;
class CDirtProjectile : public CProjectile
{
CR_DECLARE_DERIVED(CDirtProjectile)
public:
CDirtProjectile();
CDirtProjectile(
CUnit* owner,
const float3& pos,
const float3& speed,
float ttl,
float size,
float expansion,
float slowdown,
const float3& color
);
void Draw(GL::RenderDataBufferTC* va) const override;
void Update() override;
int GetProjectilesCount() const override { return 1; }
static bool GetMemberInfo(SExpGenSpawnableMemberInfo& memberInfo);
private:
float alpha;
float alphaFalloff;
float size;
float sizeExpansion;
float slowdown;
float3 color;
AtlasedTexture* texture;
};
#endif // _DIRT_PROJECTILE_H
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