File: ExploSpikeProjectile.cpp

package info (click to toggle)
spring 105.0.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 108,860 kB
  • sloc: cpp: 467,785; ansic: 302,607; python: 12,925; java: 12,201; awk: 5,889; sh: 2,371; xml: 655; perl: 405; php: 276; objc: 194; makefile: 75; sed: 2
file content (121 lines) | stat: -rw-r--r-- 3,351 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */


#include "ExploSpikeProjectile.h"

#include "Game/Camera.h"
#include "Game/GlobalUnsynced.h"
#include "Rendering/GlobalRendering.h"
#include "Rendering/Env/Particles/ProjectileDrawer.h"
#include "Rendering/GL/RenderDataBuffer.hpp"
#include "Rendering/Textures/TextureAtlas.h"
#include "Sim/Projectiles/ExpGenSpawnableMemberInfo.h"

CR_BIND_DERIVED(CExploSpikeProjectile, CProjectile, )

CR_REG_METADATA(CExploSpikeProjectile,
(
	CR_MEMBER_BEGINFLAG(CM_Config),
		CR_MEMBER(length),
		CR_MEMBER(width),
		CR_MEMBER(alpha),
		CR_MEMBER(alphaDecay),
		CR_MEMBER(lengthGrowth),
		CR_MEMBER(color),
	CR_MEMBER_ENDFLAG(CM_Config)
))

CExploSpikeProjectile::CExploSpikeProjectile()
	: length(0.0f)
	, width(0.0f)
	, alpha(0.0f)
	, alphaDecay(0.0f)
	, lengthGrowth(0.0f)
	, color(1.0f, 0.8f, 0.5f)
{
}

CExploSpikeProjectile::CExploSpikeProjectile(
	CUnit* owner,
	const float3& pos,
	const float3& spd,
	float length,
	float width,
	float alpha,
	float alphaDecay
):
	CProjectile(pos, spd, owner, false, false, false),
	length(length),
	width(width),
	alpha(alpha),
	alphaDecay(alphaDecay),
	color(1.0f, 0.8f, 0.5f)
{
	lengthGrowth = speed.w * (0.5f + guRNG.NextFloat() * 0.4f);

	checkCol  = false;
	useAirLos = true;

	SetRadiusAndHeight(length + lengthGrowth * alpha / alphaDecay, 0.0f);
}

void CExploSpikeProjectile::Init(const CUnit* owner, const float3& offset)
{
	CProjectile::Init(owner, offset);

	lengthGrowth = dir.Length() * (0.5f + guRNG.NextFloat() * 0.4f);
	dir /= lengthGrowth;

	SetRadiusAndHeight(length + lengthGrowth * alpha / alphaDecay, 0.0f);
}

void CExploSpikeProjectile::Update()
{
	pos += speed;
	length += lengthGrowth;
	alpha = std::max(0.0f, alpha - alphaDecay);

	deleteMe |= (alpha <= 0.0f);
}

void CExploSpikeProjectile::Draw(GL::RenderDataBufferTC* va) const
{
	const float3 dif = (pos - camera->GetPos()).ANormalize();
	const float3 dir2 = (dif.cross(dir)).ANormalize();

	unsigned char col[4];
	const float a = std::max(0.0f, alpha - alphaDecay * globalRendering->timeOffset) * 255.0f;
	col[0] = (unsigned char)(a * color.x);
	col[1] = (unsigned char)(a * color.y);
	col[2] = (unsigned char)(a * color.z);
	col[3] = 1;

	const float3 l = (dir * length) + (lengthGrowth * globalRendering->timeOffset);
	const float3 w = dir2 * width;

	#define let projectileDrawer->laserendtex
	va->SafeAppend({drawPos + l + w, let->xend,   let->yend,   col});
	va->SafeAppend({drawPos + l - w, let->xend,   let->ystart, col});
	va->SafeAppend({drawPos - l - w, let->xstart, let->ystart, col});

	va->SafeAppend({drawPos - l - w, let->xstart, let->ystart, col});
	va->SafeAppend({drawPos - l + w, let->xstart, let->yend,   col});
	va->SafeAppend({drawPos + l + w, let->xend,   let->yend,   col});
	#undef let
}


bool CExploSpikeProjectile::GetMemberInfo(SExpGenSpawnableMemberInfo& memberInfo)
{
	if (CProjectile::GetMemberInfo(memberInfo))
		return true;

	CHECK_MEMBER_INFO_FLOAT (CExploSpikeProjectile, length      )
	CHECK_MEMBER_INFO_FLOAT (CExploSpikeProjectile, width       )
	CHECK_MEMBER_INFO_FLOAT (CExploSpikeProjectile, alpha       )
	CHECK_MEMBER_INFO_FLOAT (CExploSpikeProjectile, alphaDecay  )
	CHECK_MEMBER_INFO_FLOAT (CExploSpikeProjectile, lengthGrowth)
	CHECK_MEMBER_INFO_FLOAT3(CExploSpikeProjectile, color       )

	return false;
}