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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef NULL_INFO_TEXTURE_HANDLER_H
#define NULL_INFO_TEXTURE_HANDLER_H
#include "IInfoTextureHandler.h"
class CNullInfoTextureHandler: public IInfoTextureHandler {
public:
static void Create();
public:
CNullInfoTextureHandler() {}
CNullInfoTextureHandler(const CNullInfoTextureHandler&) = delete;
void Update() override {}
public:
bool IsEnabled() const override { return false; }
bool InMetalMode() const override { return false; }
void DisableCurrentMode() override {}
void SetMode(const std::string& name) override {}
void ToggleMode(const std::string& name) override {}
const std::string& GetMode() const override { static const std::string s; return s; }
GLuint GetCurrentInfoTexture() const override { return 0; }
int2 GetCurrentInfoTextureSize() const override { return {0, 0}; }
public:
const CInfoTexture* GetInfoTextureConst(const std::string& name) const override { return nullptr; }
CInfoTexture* GetInfoTexture (const std::string& name) override { return nullptr; }
};
#endif
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