File: AirCAI.h

package info (click to toggle)
spring 105.0.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 108,860 kB
  • sloc: cpp: 467,785; ansic: 302,607; python: 12,925; java: 12,201; awk: 5,889; sh: 2,371; xml: 655; perl: 405; php: 276; objc: 194; makefile: 75; sed: 2
file content (55 lines) | stat: -rw-r--r-- 1,314 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef AIR_CAI_H
#define AIR_CAI_H

#include "MobileCAI.h"

class CUnit;
class CFeature;
class CStrafeAirMoveType;
struct Command;
class AAirMoveType;

class CAirCAI : public CMobileCAI
{
public:
	CR_DECLARE_DERIVED(CAirCAI)
	CAirCAI(CUnit* owner);
	CAirCAI();

	int GetDefaultCmd(const CUnit* pointed, const CFeature* feature) override;
	void SlowUpdate() override;
	void GiveCommandReal(const Command& c, bool fromSynced = true) override;
	void AddUnit(CUnit* unit);
	void FinishCommand() override;
	void BuggerOff(const float3& pos, float radius) override;
//	void StopMove();

	void ExecuteGuard(Command& c) override;
	void ExecuteAreaAttack(Command& c);
	void ExecuteAttack(Command& c) override;
	void ExecuteFight(Command& c) override;
	void ExecuteMove(Command& c) override;

	bool IsValidTarget(const CUnit* enemy, CWeapon* weapon) const override;

private:
	bool AirAutoGenerateTarget(AAirMoveType*);
	bool SelectNewAreaAttackTargetOrPos(const Command& ac) override;
	void PushOrUpdateReturnFight() {
		CCommandAI::PushOrUpdateReturnFight(commandPos1, commandPos2);
	}

	float3 basePos;
	float3 baseDir;

	int activeCommand;
	int targetAge;
//	unsigned int patrolTime;

	int lastPC1;
	int lastPC2;
};

#endif // AIR_CAI_H