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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _BUFFERED_ARCHIVE_H
#define _BUFFERED_ARCHIVE_H
#include "IArchive.h"
#include "System/Threading/SpringThreading.h"
/**
* Provides a helper implementation for archive types that can only uncompress
* one file to memory at a time.
*/
class CBufferedArchive : public IArchive
{
public:
CBufferedArchive(const std::string& name, bool cached = true): IArchive(name) {
noCache = !cached;
}
virtual ~CBufferedArchive();
virtual int GetType() const override { return ARCHIVE_TYPE_BUF; }
bool GetFile(unsigned int fid, std::vector<std::uint8_t>& buffer) override;
protected:
virtual int GetFileImpl(unsigned int fid, std::vector<std::uint8_t>& buffer) = 0;
struct FileBuffer {
FileBuffer() = default;
FileBuffer(const FileBuffer& fb) = delete;
FileBuffer(FileBuffer&& fb) { *this = std::move(fb); }
FileBuffer& operator = (const FileBuffer& fb) = delete;
FileBuffer& operator = (FileBuffer&& fb) = default;
bool populated = false; // files may be empty (0 bytes)
bool exists = false;
std::vector<std::uint8_t> data;
};
// indexed by file-id
std::vector<FileBuffer> fileCache;
// neither 7zip (.sd7) nor minizip (.sdz) are thread-safe
// zlib (used to extract pool archive .gz entries) should
// not need this, but currently each buffered GetFileImpl
// call is protected
static spring::mutex archiveLock;
private:
uint32_t cacheSize = 0;
uint32_t fileCount = 0;
bool noCache = false;
};
#endif // _BUFFERED_ARCHIVE_H
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