File: LoopbackConnection.h

package info (click to toggle)
spring 105.0.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 108,860 kB
  • sloc: cpp: 467,785; ansic: 302,607; python: 12,925; java: 12,201; awk: 5,889; sh: 2,371; xml: 655; perl: 405; php: 276; objc: 194; makefile: 75; sed: 2
file content (43 lines) | stat: -rw-r--r-- 1,346 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef _LOOPBACK_CONNECTION_H
#define _LOOPBACK_CONNECTION_H

#include <deque>

#include "Connection.h"

namespace netcode {

/**
 * @brief A dummy queue-like connection that bounces everything back to the sender
 */
class CLoopbackConnection : public CConnection
{
public:
	void SendData(std::shared_ptr<const RawPacket> pkt) override;
	bool HasIncomingData() const override { return (!pktQueue.empty()); }
	std::shared_ptr<const RawPacket> Peek(unsigned ahead) const override;
	std::shared_ptr<const RawPacket> GetData() override;
	void DeleteBufferPacketAt(unsigned index) override;
	void Flush(const bool forced) override {}
	bool CheckTimeout(int seconds, bool initial) const override { return false; }

	void ReconnectTo(CConnection& conn) override {}
	bool CanReconnect() const override { return false; }
	bool NeedsReconnect() override { return false; }
	void Unmute() override {}
	void Close(bool flush) override {}
	void SetLossFactor(int factor) override {}

	std::string Statistics() const override { return "Statistics for loopback connection: N/A"; }
	std::string GetFullAddress() const override { return "Loopback"; }

private:
	std::deque< std::shared_ptr<const RawPacket> > pktQueue;
};

} // namespace netcode

#endif // _LOOPBACK_CONNECTION_H