1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
|
if (MINGW OR APPLE OR MSVC)
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})
else (MINGW OR APPLE OR MSVC)
# Use a direct copy of the GL and SDL headers,
# as these may not be available on headless systems.
include_directories(${CMAKE_SOURCE_DIR}/include/SDL2)
endif (MINGW OR APPLE OR MSVC)
INCLUDE_DIRECTORIES(${SDL2_INCLUDE_DIR})
include_directories(${GLEW_INCLUDE_DIR})
include_directories(${CMAKE_SOURCE_DIR}/rts/lib/slimsig/include)
# This list was created using this *nix shell command:
# > find . -name "*.cpp"" | sort
add_library(engineaGui STATIC
"${CMAKE_CURRENT_SOURCE_DIR}/Button.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Gui.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/GuiElement.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/HorizontalLayout.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/LineEdit.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/List.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Picture.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/TextElement.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/VerticalLayout.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Window.cpp"
)
|