File: List.cpp

package info (click to toggle)
spring 105.0.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 108,860 kB
  • sloc: cpp: 467,785; ansic: 302,607; python: 12,925; java: 12,201; awk: 5,889; sh: 2,371; xml: 655; perl: 405; php: 276; objc: 194; makefile: 75; sed: 2
file content (483 lines) | stat: -rw-r--r-- 11,696 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#include "List.h"

#include <SDL_mouse.h>

#include "Rendering/Fonts/glFont.h"
#include "Rendering/GlobalRendering.h"
#include "Rendering/GL/myGL.h"
#include "Game/GlobalUnsynced.h"
#include "Gui.h"
#include "System/StringUtil.h"

namespace agui
{

const float itemFontScale = 1.0f;

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

List::List(GuiElement* parent) :
		GuiElement(parent),
		cancelPlace(-1),
		tooltip("No tooltip defined"),
		clickedTime(spring_now()),
		place(0),
		activeMousePress(false),
		activeScrollbar(false),
		scrollbarGrabPos(0.0f),
		filteredItems(&items)
{
	borderSpacing = 0.005f;
	itemSpacing = 0.000f;
	itemHeight = 0.04f;
	hasFocus = true;
	topIndex = 0;
	mx = my = 0;
}

List::~List()
{
}

void List::SetFocus(bool focus)
{
	hasFocus = focus;
}

void List::RemoveAllItems() {
	items.clear();
}

void List::RefreshQuery() {
	if (query != "") {
		int t = topIndex;
		std::string q = query;
		Filter(true);
		query = q;
		Filter(false);
		topIndex = t;
	}
}

void List::AddItem(const std::string& name, const std::string& description)
{
	items.push_back(name);

	// calculate width of text and resize box if necessary
	float w = itemFontScale * font->GetSize() * font->GetTextWidth(name) * screensize[0] + 2 * itemSpacing;
	if (w > (size[0]))
	{
		//box.x1 = 0.5f - 0.5f * w;
		//box.x2 = 0.5f + 0.5f * w;
	}
}

bool List::MousePress(int x, int y, int button)
{
	switch (button)
	{
		case SDL_BUTTON_LEFT:
		{
			activeMousePress = true;
			MouseUpdate(x, y); // make sure place is up to date
			break;
		}
	}
	return false;
}

int List::NumDisplay()
{
	return std::max(1.0f, (size[1] - 2.0f * borderSpacing) / (itemHeight + itemSpacing));
}

void List::ScrollUpOne()
{
	if(topIndex > 0)
		--topIndex;
}

void List::ScrollDownOne()
{
	if(topIndex + NumDisplay() < filteredItems->size())
		++topIndex;
}

void List::MouseMove(int x, int y, int dx,int dy, int button)
{
	mx = PixelToGlX(x);
	my = PixelToGlY(y);
}

void List::MouseRelease(int x, int y, int button)
{
	if(button & SDL_BUTTON_LEFT) {
		activeMousePress = false;
		activeScrollbar = false;
	}
}

float List::ScaleFactor() {
	return (float)std::max(1, globalRendering->winSizeY) * (size[1] - 2.0f * borderSpacing);
}

void List::UpdateTopIndex()
{
	itemHeight = 18.0f / ScaleFactor();
	const int numDisplay = NumDisplay();
	if(topIndex + numDisplay > filteredItems->size())
		topIndex = std::max(0, (int)filteredItems->size() - numDisplay);
}

bool List::MouseUpdate(int x, int y)
{
	int nCurIndex = 0; // The item we're on
	int nDrawOffset = 0; // The offset to the first draw item

	GuiElement b;
	b.SetPos(pos[0] + borderSpacing, pos[1] + size[1] - borderSpacing - itemHeight);
	b.SetSize(size[0] - 2.0f * borderSpacing - ((scrollbar.GetSize()[0] < 0) ? 0 : (itemHeight + itemSpacing)), itemHeight);

	// Get list started up here
	std::vector<std::string>::iterator ii = filteredItems->begin();
	UpdateTopIndex();

	while (nCurIndex < topIndex) { ++ii; ++nCurIndex; }

	const int numDisplay = NumDisplay();

	float sbX = b.GetPos()[0];
	float sbY1 = b.GetPos()[1] + (itemHeight + itemSpacing);

	for (/*ii = items.begin()*/; ii != filteredItems->end() && nDrawOffset < numDisplay; ++ii)
	{
		if (b.MouseOver(mx, my))
		{
			if (nCurIndex == place && (clickedTime + spring_msecs(250)) > spring_now())
			{
				FinishSelection.emit();
			}
			clickedTime = spring_now();
			place = nCurIndex;
			return true;
		}

		// Up our index's
		nCurIndex++; nDrawOffset++;
		b.Move(0.0,  - (itemHeight + itemSpacing));
	}

	if(nDrawOffset < filteredItems->size()) {
		if (scrollbar.MouseOver(mx, my)) {
			activeScrollbar = true;
			scrollbarGrabPos = my - scrollbar.GetPos()[1];
		}
		else {
			float sbY2 = b.GetPos()[1] + (itemHeight + itemSpacing);
			float sbHeight = sbY1 - sbY2;

			b.SetPos(sbX + (size[0] - 2.0f * borderSpacing) - (itemHeight + itemSpacing), sbY2);
			b.SetSize(itemHeight + itemSpacing, sbHeight);
			if (b.MouseOver(mx, my)) {
				if(my > scrollbar.GetPos()[1] + scrollbar.GetSize()[1])
					topIndex = std::max(0, std::min(topIndex - NumDisplay(), (int)filteredItems->size() - NumDisplay()));
				else if(my < scrollbar.GetPos()[1])
					topIndex = std::max(0, std::min(topIndex + NumDisplay(), (int)filteredItems->size() - NumDisplay()));
			}
		}
	}

	return false;
}

void List::DrawSelf()
{
	gui->SetDrawMode(Gui::DrawMode::COLOR);

	const float opacity = Opacity();
	const float hf = font->GetSize() / ScaleFactor();

	font->SetTextColor(1.0f, 1.0f, 0.4f, opacity);

	int nCurIndex = 0; // The item we're on
	int nDrawOffset = 0; // The offset to the first draw item

	GuiElement b;
	b.SetPos(pos[0] + borderSpacing, pos[1] + size[1] - borderSpacing - itemHeight);
	b.SetSize(size[0] - 2.0f * borderSpacing - ((scrollbar.GetSize()[0] < 0) ? 0 : (itemHeight + itemSpacing)), itemHeight);

	// Get list started up here
	std::vector<std::string>::iterator ii = filteredItems->begin();
	// Skip to current selection - 3; ie: scroll
	UpdateTopIndex();

	ii += std::max(0, topIndex - nCurIndex);
	nCurIndex = topIndex;

	const int numDisplay = NumDisplay();

	font->SetTextColor(1.0f, 1.0f, 1.0f, opacity); //default
	font->SetOutlineColor(0.0f, 0.0f, 0.0f, opacity);
	font->SetTextDepth(depth);

	float sbX = b.GetPos()[0];
	float sbY1 = b.GetPos()[1] + (itemHeight + itemSpacing);

	for (/*ii = items.begin()*/; ii != filteredItems->end() && nDrawOffset < numDisplay; ++ii) {
		gui->SetColor(1.0f, 1.0f, 1.0f, opacity * 0.25f);
		b.DrawOutline();

		if (nCurIndex == place) {
			glAttribStatePtr->BlendFunc(GL_ONE, GL_ONE); // additive blending
			gui->SetColor(0.2f, 0.0f, 0.0f, opacity);
			b.DrawBox();
			glAttribStatePtr->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
			gui->SetColor(1.0f, 0.0f, 0.0f, opacity / 2.0f);
			b.DrawOutline();
		} else if (b.MouseOver(mx, my)) {
			glAttribStatePtr->BlendFunc(GL_ONE, GL_ONE); // additive blending
			gui->SetColor(0.0f, 0.0f, 0.2f, opacity);
			b.DrawBox();
			glAttribStatePtr->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
			gui->SetColor(1.0f, 1.0f, 1.0f, opacity / 2.0f);
			b.DrawOutline();
		}

		font->glPrint(pos[0] + borderSpacing + 0.002f, b.GetMidY() - hf * 0.15f, itemFontScale, FONT_BASELINE | FONT_SHADOW | FONT_SCALE | FONT_NORM | FONT_BUFFERED, *ii);

		nCurIndex++;
		nDrawOffset++;
		b.Move(0.0,  - (itemHeight + itemSpacing));
	}

	gui->SetDrawMode(Gui::DrawMode::FONT);
	font->DrawBufferedGL4(gui->GetShader());
	gui->SetDrawMode(Gui::DrawMode::COLOR);

	// scrollbar
	if (nDrawOffset < filteredItems->size()) {
		const float sbY2 = b.GetPos()[1] + (itemHeight + itemSpacing);
		const float sbHeight = sbY1 - sbY2;
		const float sbSize = (nDrawOffset * 1.0f / filteredItems->size()) * sbHeight;

		if (activeScrollbar) {
			const float dify = my - std::min(scrollbarGrabPos, sbSize);
			const float rely = ((sbY1 - sbSize) - dify) / sbHeight;

			const int minIndex = (filteredItems->size() * rely) + 0.5f;
			const int endIndex = filteredItems->size() - numDisplay;

			topIndex = std::min(minIndex, endIndex);
			topIndex = std::max(0, topIndex);
		}

		scrollbar.SetPos(
			sbX + (size[0] - 2.0f * borderSpacing) - (itemHeight + itemSpacing),
			sbY1 - sbSize - ((float)topIndex / (float)filteredItems->size()) * sbHeight
		);
		scrollbar.SetSize((itemHeight + itemSpacing) , sbSize);

		b.SetPos(scrollbar.GetPos()[0], sbY2);
		b.SetSize(itemHeight + itemSpacing, sbHeight);

		gui->SetColor(1.0f, 1.0f, 1.0f, opacity / 4.0f);
		b.DrawOutline();

		glAttribStatePtr->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
		gui->SetColor(0.8f, 0.8f, 0.8f, opacity);
		scrollbar.DrawBox();
		glAttribStatePtr->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
		gui->SetColor(1.0f, 1.0f, 1.0f, opacity / 2.0f);
		scrollbar.DrawOutline();
		return;
	}

	scrollbar.SetSize(-1, -1);
}

bool List::HandleEventSelf(const SDL_Event& ev)
{
	switch (ev.type) {
		case SDL_MOUSEBUTTONDOWN: {
			hasFocus = gui->MouseOverElement(GetRoot(), ev.button.x, ev.button.y);
			if(MouseOver(ev.button.x, ev.button.y)) {
				if(hasFocus) {
					MousePress(ev.button.x, ev.button.y, ev.button.button);
					return true;
				}
			}
			break;
		}
		case SDL_MOUSEBUTTONUP: {
			if (!hasFocus)
				break;
			if (MouseOver(ev.button.x, ev.button.y) || activeScrollbar)
			{
				MouseRelease(ev.button.x, ev.button.y, ev.button.button);
				return true;
			}
			break;
		}
		case SDL_MOUSEWHEEL: {
			int mousex, mousey;
			SDL_GetMouseState(&mousex, &mousey);
			if(hasFocus && MouseOver(mousex, mousey)) {
				if (ev.wheel.y > 0) {
					ScrollUpOne();
				} else {
					ScrollDownOne();
				}
				return true;
			}
		} break;
		case SDL_MOUSEMOTION: {
			if (!hasFocus)
				break;
			if (MouseOver(ev.motion.x, ev.motion.y) || activeScrollbar)
			{
				MouseMove(ev.motion.x, ev.motion.y, ev.motion.xrel, ev.motion.yrel, ev.motion.state);
				return true;
			}
			break;
		}
		case SDL_KEYDOWN: {
			if (!hasFocus)
				break;
			if(ev.key.keysym.sym == SDLK_ESCAPE)
			{
				hasFocus = false;
				break;
			}
			return KeyPressed(ev.key.keysym.sym, false);
		}
	}
	return false;
}



void List::UpOne()
{
	place = std::max(0, place - 1);
}

void List::DownOne()
{
	place = std::max(0, std::min(place + 1, int(filteredItems->size()) - 1));
}

void List::UpPage()
{
	place = std::max(0, place - NumDisplay());
}

void List::DownPage()
{
	place = std::max(0, std::min(place + NumDisplay(), int(filteredItems->size()) - 1));
}



std::string List::GetCurrentItem() const
{
	if (place < filteredItems->size()) {
		return ((*filteredItems)[place]);
	}
	return "";
}

bool List::SetCurrentItem(const std::string& newCurrent)
{
	for (unsigned i = 0; i < items.size(); ++i)
	{
		if (newCurrent == items[i])
		{
			place = i;
			CenterSelected();
			return true;
		}
	}
	return false;
}

void List::CenterSelected()
{
	topIndex = std::max(0, place - NumDisplay()/2);
}

bool List::KeyPressed(int k, bool isRepeat)
{
	if (k == SDLK_ESCAPE) {
		if (cancelPlace >= 0) {
			place = cancelPlace;
			return true;
		}
	} else if (k == SDLK_UP) {
		UpOne();
		CenterSelected();
		return true;
	} else if (k == SDLK_DOWN) {
		DownOne();
		CenterSelected();
		return true;
	} else if (k == SDLK_PAGEUP) {
		UpPage();
		CenterSelected();
		return true;
	} else if (k == SDLK_PAGEDOWN) {
		DownPage();
		CenterSelected();
		return true;
	} else if (k == SDLK_BACKSPACE) {
		query = query.substr(0, query.length() - 1);
		return Filter(true);
	} else if (k == SDLK_RETURN) {
		FinishSelection.emit();
		return true;
	} else if ((k & ~0xFF) != 0) {
		// This prevents isalnum from asserting on msvc debug crt
		// We don't actually need to process the key tho;)
	} else if (isalnum(k)) {
		query += tolower(k);
		return Filter(false);
	}
	return false;
}

bool List::Filter(bool reset)
{
	std::string current = GetCurrentItem();
	std::vector<std::string>* destination = filteredItems == &temp1 ? &temp2 : &temp1;
	destination->clear();

	if (reset)
		filteredItems = &items; // reset filter

	for (std::vector<std::string>::const_iterator it = filteredItems->begin(); it != filteredItems->end(); ++it) {
		std::string lcitem(*it, 0, query.length());
		StringToLowerInPlace(lcitem);

		if (lcitem == query) {
			if (*it == current)
				place = destination->size();

			destination->push_back(*it);
		}
	}

	if (destination->empty()) {
		query = query.substr(0, query.length() - 1);
		return false;
	} else {
		filteredItems = destination;
		place = std::max(0, std::min(place, int(filteredItems->size()) - 1));
		topIndex = 0;
		return true;
	}
}

}