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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "VerticalLayout.h"
#include "Gui.h"
#include "Rendering/GL/myGL.h"
namespace agui
{
VerticalLayout::VerticalLayout(GuiElement* parent) : GuiElement(parent)
{
}
void VerticalLayout::DrawSelf()
{
if (!visibleBorder)
return;
gui->SetDrawMode(Gui::DrawMode::COLOR);
gui->SetColor(1.f,1.f,1.f, Opacity());
DrawOutline();
}
void VerticalLayout::GeometryChangeSelf()
{
GuiElement::GeometryChangeSelf();
if (children.empty())
return;
unsigned numFixed = 0;
float totalFixedSize = 0.0;
for (ChildList::const_iterator it = children.begin(); it != children.end(); ++it)
{
if ((*it)->SizeFixed())
{
numFixed++;
totalFixedSize += (*it)->GetSize()[1];
}
}
const float vspacePerObject = (size[1]-float(children.size()-1)*itemSpacing - 2*borderSpacing-totalFixedSize)/float(children.size()-numFixed);
float startY = pos[1] + borderSpacing;
for (ChildList::reverse_iterator i = children.rbegin(); i != children.rend(); ++i)
{
(*i)->SetPos(pos[0]+borderSpacing, startY);
if ((*i)->SizeFixed())
{
(*i)->SetSize(size[0]- 2.0f*borderSpacing, (*i)->GetSize()[1], true);
startY += (*i)->GetSize()[1] + itemSpacing;
}
else
{
(*i)->SetSize(size[0]- 2.0f*borderSpacing, vspacePerObject);
startY += vspacePerObject + itemSpacing;
}
}
}
}
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