File: military.as

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spring 106.0%2Bdfsg-1
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#include "../role.as"


namespace Military {

IUnitTask@ MakeTask(CCircuitUnit@ unit)
{
	return aiMilitaryMgr.DefaultMakeTask(unit);
}

/*
 * anti-air threat threshold;
 * air factories will stop production when AA threat exceeds
 */
bool IsAirValid()
{
	return aiEnemyMgr.GetEnemyThreat(RT::AA) <= 80.f;
}

}  // namespace Military