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#include "MTRand.h"
unsigned int MTRand_int32::state[n] = {0x0UL};
int MTRand_int32::p = 0;
bool MTRand_int32::init = false;
void MTRand_int32::gen_state() {
for (int i = 0; i < (n - m); ++i)
state[i] = state[i + m] ^ twiddle(state[i], state[i + 1]);
for (int i = n - m; i < (n - 1); ++i)
state[i] = state[i + m - n] ^ twiddle(state[i], state[i + 1]);
state[n - 1] = state[m - 1] ^ twiddle(state[n - 1], state[0]);
p = 0;
}
void MTRand_int32::seed(unsigned int s) { // init by 32 bit seed
state[0] = s & 0xFFFFFFFFUL; // for > 32 bit machines
for (int i = 1; i < n; ++i) {
state[i] = 1812433253UL * (state[i - 1] ^ (state[i - 1] >> 30)) + i;
state[i] &= 0xFFFFFFFFUL; // for > 32 bit machines
}
p = n;
}
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