1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82
|
--[[
--------------------------------------------------------------------------------
Info Definition Table format
These keywords must be lowercase for LuaParser to read them.
key: user defined or one of the SKIRMISH_AI_PROPERTY_* defines in
SSkirmishAILibrary.h
value: the value of the property
desc: the description (could be used as a tooltip)
--------------------------------------------------------------------------------
]]
local infos = {
{
key = 'shortName',
value = 'KAIK',
desc = 'machine conform name.',
},
{
key = 'version',
value = '0.13', -- AI version - !This comment is used for parsing!
},
{
key = 'name',
value = 'Kloots Skirmish AI (KAIK)',
desc = 'human readable name.',
},
{
key = 'description',
value = [[
Plays a though and fast game, using nearly exclusively ground units,
with a lonesome plane then and when. Attacks in big groups,
and never with hovercraft or water units.
Usually is easy to beat once the game gets to T2.
Relative CPU usage: 1.5
Scales well with growing unit numbers.
Known to Support: BA, SA, XTA
recommended: use only for *A mods
]],
desc = 'this should help noobs to find out whether this AI is what they want',
},
{
key = 'url',
value = 'https://springrts.com/wiki/AI:KAIK',
desc = 'URL with more detailed info about the AI',
},
{
key = 'loadSupported',
value = 'no',
desc = 'whether this AI supports loading or not',
},
{
key = 'interfaceShortName',
value = 'C', -- AI Interface name - !This comment is used for parsing!
desc = 'the shortName of the AI interface this AI needs',
},
{
key = 'interfaceVersion',
value = '0.1', -- AI Interface version - !This comment is used for parsing!
desc = 'the minimum version of the AI interface this AI needs',
},
{
key = "supportedMods",
value = [[
(BA, Balanced Annihilation, *, *)
(BOTA, Basically OTA, *, *)
(SA, Supreme Annihilation, *, *)
(XTA, XTA, *, *)
(EE, Expand and Exterminate, 0.171, 0.46)
(EvoRTS, Evolution RTS, *, *)
]],
desc = "mods this AI is confirmed to be able to play",
}
}
return infos
|