1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include <cassert>
#include <sstream>
#include "ClientData.h"
#include "GameVersion.h"
#include "System/Config/ConfigHandler.h"
#include "System/Platform/Misc.h"
#include "System/StringUtil.h"
std::vector<std::uint8_t> ClientData::GetCompressed()
{
std::ostringstream clientDataStream;
// save user's non-default config; exclude non-engine tags
for (const auto& it: configHandler->GetDataWithoutDefaults()) {
if (ConfigVariable::GetMetaData(it.first) == nullptr)
continue;
clientDataStream << it.first << " = " << it.second << std::endl;
}
clientDataStream << std::endl;
clientDataStream << SpringVersion::GetFull() << std::endl;
clientDataStream << SpringVersion::GetBuildEnvironment() << std::endl;
clientDataStream << SpringVersion::GetCompiler() << std::endl;
clientDataStream << Platform::GetOSVersionStr() << std::endl;
clientDataStream << Platform::GetWordSizeStr() << std::endl;
const std::string& clientData = clientDataStream.str();
return std::move(zlib::deflate(reinterpret_cast<const std::uint8_t*>(clientData.data()), clientData.size()));
}
std::string ClientData::GetUncompressed(const std::vector<std::uint8_t>& compressed)
{
std::vector<std::uint8_t> buffer{zlib::inflate(compressed)};
std::string cdata{buffer.begin(), buffer.end()};
return cdata;
}
|