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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _BASIC_MAP_DAMAGE_H
#define _BASIC_MAP_DAMAGE_H
#include "MapDamage.h"
#include <vector>
class CBasicMapDamage : public IMapDamage
{
public:
void Explosion(const float3& pos, float strength, float radius) override;
void RecalcArea(int x1, int x2, int y1, int y2) override;
void TerrainTypeHardnessChanged(int ttIndex) override;
void TerrainTypeSpeedModChanged(int ttIndex) override;
void Init() override;
void Update() override;
bool Disabled() const override { return false; }
private:
void SetExplosionSquare(float v) {
explosionSquaresPool[explSquaresPoolIdx] = v;
explSquaresPoolIdx += 1;
explSquaresPoolIdx %= explosionSquaresPool.size();
}
struct ExploBuilding {
/**
* Searching for building pointers inside these on DependentDied
* could be messy, so we use the id.
*/
int id;
// how much to move the building and the ground below it
float dif;
int tx1, tx2;
int tz1, tz2;
};
struct Explo {
float3 pos;
float strength = 0.0f;
float radius = 0.0f;
int ttl = 0;
int x1 = 0, x2 = 0;
int y1 = 0, y2 = 0;
// index (into explosionSquaresPool) of first square touched by us
unsigned int idx = 0;
std::vector<ExploBuilding> buildings;
};
std::vector<float> explosionSquaresPool;
std::vector<Explo> explosionUpdateQueue;
static constexpr unsigned int CRATER_TABLE_SIZE = 200;
static constexpr unsigned int EXPLOSION_LIFETIME = 10;
unsigned int explSquaresPoolIdx = 0;
unsigned int explUpdateQueueIdx = 0;
float craterTable[CRATER_TABLE_SIZE + 1];
float rawHardness[/*CMapInfo::NUM_TERRAIN_TYPES*/ 256];
float invHardness[/*CMapInfo::NUM_TERRAIN_TYPES*/ 256];
float weightTable[9];
};
#endif /* _BASIC_MAP_DAMAGE_H */
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