1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "LegacyAtlasAlloc.h"
#include <algorithm>
#include <vector>
#include <list>
// texture spacing in the atlas (in pixels)
#define TEXMARGIN 2
inline int CLegacyAtlasAlloc::CompareTex(SAtlasEntry* tex1, SAtlasEntry* tex2)
{
// sort in reverse order
if ((tex1)->size.y == (tex2)->size.y)
return ((tex1)->size.x > (tex2)->size.x);
return ((tex1)->size.y > (tex2)->size.y);
}
bool CLegacyAtlasAlloc::IncreaseSize()
{
if (atlasSize.y < atlasSize.x) {
if ((atlasSize.y * 2) <= maxsize.y) {
atlasSize.y *= 2;
return true;
}
if ((atlasSize.x * 2) <= maxsize.x) {
atlasSize.x *= 2;
return true;
}
} else {
if ((atlasSize.x * 2) <= maxsize.x) {
atlasSize.x *= 2;
return true;
}
if ((atlasSize.y * 2) <= maxsize.y) {
atlasSize.y *= 2;
return true;
}
}
return false;
}
bool CLegacyAtlasAlloc::Allocate()
{
atlasSize.x = 32;
atlasSize.y = 32;
std::vector<SAtlasEntry*> memtextures;
memtextures.reserve(entries.size());
for (auto& entry: entries) {
memtextures.push_back(&entry.second);
}
std::sort(memtextures.begin(), memtextures.end(), CLegacyAtlasAlloc::CompareTex);
bool success = true;
bool recalc = false;
int2 max;
int2 cur;
std::list<int2> nextSub;
std::list<int2> thisSub;
for (int a = 0; a < static_cast<int>(memtextures.size()); ++a) {
SAtlasEntry* curtex = memtextures[a];
bool done = false;
while (!done) {
if (thisSub.empty()) {
if (nextSub.empty()) {
cur.y = max.y;
max.y += curtex->size.y + TEXMARGIN;
if (max.y > atlasSize.y) {
if (IncreaseSize()) {
nextSub.clear();
thisSub.clear();
cur.y = max.y = cur.x = 0;
recalc = true;
break;
} else {
success = false;
break;
}
}
thisSub.emplace_back(0, cur.y);
} else {
thisSub = nextSub;
nextSub.clear();
}
}
if ((thisSub.front().x + curtex->size.x + TEXMARGIN) > atlasSize.x) {
thisSub.clear();
continue;
}
if (thisSub.front().y + curtex->size.y > max.y) {
thisSub.pop_front();
continue;
}
// found space in both dimensions s.t. texture
// PLUS margin fits within current atlas bounds
curtex->texCoords.x1 = thisSub.front().x;
curtex->texCoords.y1 = thisSub.front().y;
curtex->texCoords.x2 = thisSub.front().x + curtex->size.x - 1;
curtex->texCoords.y2 = thisSub.front().y + curtex->size.y - 1;
cur.x = thisSub.front().x + curtex->size.x + TEXMARGIN;
max.x = std::max(max.x, cur.x);
done = true;
if ((thisSub.front().y + curtex->size.y + TEXMARGIN) < max.y) {
nextSub.emplace_back(thisSub.front().x + TEXMARGIN, thisSub.front().y + curtex->size.y + TEXMARGIN);
}
thisSub.front().x += (curtex->size.x + TEXMARGIN);
while (thisSub.size()>1 && thisSub.front().x >= (++thisSub.begin())->x) {
(++thisSub.begin())->x = thisSub.front().x;
thisSub.erase(thisSub.begin());
}
}
if (recalc) {
// reset all existing texcoords
for (auto& memtexture: memtextures) {
memtexture->texCoords = float4();
}
recalc = false;
a = -1;
continue;
}
}
if (npot)
atlasSize = max;
return success;
}
|