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#include "CobFileHandler.h"
#include "System/FileSystem/FileHandler.h"
CCobFile* CCobFileHandler::GetCobFile(const std::string& name)
{
const auto it = cobFileHandles.find(name);
if (it != cobFileHandles.end())
return &cobFileObjects[it->second];
CFileHandler f(name);
if (!f.FileExists())
return nullptr;
cobFileHandles[name] = cobFileObjects.size();
cobFileObjects.emplace_back(std::move(CCobFile(f, name)));
return &cobFileObjects[cobFileObjects.size() - 1];
}
CCobFile* CCobFileHandler::ReloadCobFile(const std::string& name)
{
const auto it = cobFileHandles.find(name);
if (it == cobFileHandles.end())
return (GetCobFile(name));
CFileHandler f(name);
assert(f.FileExists());
cobFileObjects[it->second] = std::move(CCobFile(f, name));
return &cobFileObjects[it->second];
}
const CCobFile* CCobFileHandler::GetScriptFile(const std::string& name) const
{
const auto it = cobFileHandles.find(name);
if (it != cobFileHandles.end())
return &cobFileObjects[it->second];
return nullptr;
}
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