1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
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// Mono-space font required
{
"porcupine": {
// 0 1 2 3 4
"unit": ["turretlaser", "turretmissile", "turretriot", "turretheavylaser", "turrettorp",
// 5 6 7 8 9
"turretaalaser", "staticcon", "turretheavy", "staticshield", "turretemp",
// 10 11 12 13 14
"turretantiheavy", "staticarty", "turretaafar", "turretaaheavy", "turretgauss",
// 15 16 17 18 19 20
"staticantinuke", "staticheavyradar", "staticheavyarty", "raveparty", "factoryshield", "striderhub"
],
// Actual number of defences per cluster bounded by income
"land": [0, 1, 0, 3, 5, 1, 6, 2, 14, 1, 9, 5, 6, 2, 3, 5, 0, 8, 9, 14, 1, 3, 6, 12, 11, 13],
"water": [4, 1, 6, 4, 4, 3, 5, 9, 16],
"prevent": 1, // number of preventive defences
"amount": { // income bound factor
"offset": [-0.05, 0.05],
// Amount factor: 8x8 ~ 1.6, 20x20 ~ 1.59
"factor": [1.6, 1.59],
"map": [8, 20]
},
// Base defence and time to build it, in seconds
"base": [[0, 10], [0, 180], [1, 400], [6, 450], [0, 500], [5, 660], [1, 990], [5, 1160], [19, 1200], [1, 1380], [2, 1480], [17, 1500], [17, 1500], [18, 1700]],
"superweapon": {
"unit": ["raveparty", "staticnuke", "staticheavyarty", "zenith", "staticantinuke"], // FIXME: last aren't superweapon
"weight": [ 0.10, 0.20, 0.20, 0.05, 0.25, 0.10],
"condition": [16, 200000] // [<Minimum income>, <maximum seconds to build>]
},
// Fallback defence
"default": "turretmissile"
},
// Actions on building finished event
"build_chain": {
// WARNING: Avoid recursion
// <category>: factory, nano, store, pylon, energy, defence, bunker, big_gun, radar, sonar, mex, repair
"energy": {
// <UnitDef>: {<elements>}
"energysingu": {
// Available elements:
// "energy": [max energy income, <"mex"|true>]
// "pylon": <boolean>
// "porc": <boolean>
// "terra": <boolean>
// "hub": [
// // chain1
// [{<unit1>, <category>, <offset>, <condition>}, {<unit2>, <category>, <offset>, <condition>}, ...],
// // chain2
// [{...}, {...}, ...],
// ...
// ]
// <unit>: UnitDef
// <offset>:
// 1) [x, z] in South facing, elmos
// 2) {<direction>: <delta>} - left, right, front, back
// <condition>: air, no_air, maybe
// Build pylon in direction of nearby mex cluster
// "pylon": true,
// Build chain of units
"hub": [
[ // chain1
{"unit": "turretlaser", "category": "defence", "offset": [-80, -80]},
{"unit": "turretmissile", "category": "defence", "offset": [-70, 70]},
{"unit": "turretmissile", "category": "defence", "offset": [-80, 80]},
{"unit": "staticshield", "category": "defence", "offset": [10, 10]},
{"unit": "staticshield", "category": "defence", "offset": [-10, -10]},
{"unit": "striderhub", "category": "defence", "offset": [-10, -10]},
{"unit": "turretaafar", "category": "defence", "offset": {"front": 120}, "condition": "air"},
{"unit": "turretaaflak", "category": "defence", "offset": {"front": 120}, "condition": "no_air"}
],
[ // chain2
{"unit": "turretlaser", "category": "defence", "offset": [80, 80]},
{"unit": "turretemp", "category": "defence", "offset": {"right": 80}},
{"unit": "turretmissile", "category": "defence", "offset": [70, -70]},
{"unit": "turretmissile", "category": "defence", "offset": [80, -80]},
{"unit": "staticshield", "category": "defence", "offset": [10, 10]},
{"unit": "staticshield", "category": "defence", "offset": [-10, -10]},
{"unit": "striderhub", "category": "defence", "offset": [-10, -10]},
{"unit": "turretaafar", "category": "defence", "offset": {"front": 120}, "condition": "air"},
{"unit": "turretaaflak", "category": "defence", "offset": {"front": 120}, "condition": "no_air"}
]
]
},
"energyfusion": {
// "pylon": true,
"hub": [[
{"unit": "turretlaser", "category": "defence", "offset": [80, -80]},
{"unit": "staticstorage", "category": "defence", "offset": [-10, -10]},
{"unit": "turretriot", "category": "defence", "offset": [-80, 80]}
]]
}
},
"factory": {
"factoryplane": {
"hub": [[{"unit": "staticrearm", "category": "nano", "offset": {"front": 150}}]]
},
"factorygunship": {
"hub": [[{"unit": "staticcon", "category": "nano", "offset": {"front": 150}}]]
}
},
"mex": {
"staticmex": {
// "terra": true,
"energy": [20, true],
"porc": true
}
},
"big_gun": {
"staticheavyarty": {
"hub": [[
{"unit": "staticradar", "category": "radar", "offset": {"back": 40}},
{"unit": "turretaafar", "category": "defence", "offset": {"left": 120}, "condition": "air"},
{"unit": "turretlaser", "category": "defence", "offset": [-80, 80]},
{"unit": "turretemp", "category": "defence", "offset": {"front": 60}},
{"unit": "turretmissile", "category": "defence", "offset": [80, 80]},
{"unit": "staticshield", "category": "defence", "offset": [-10, -10]},
{"unit": "staticstorage", "category": "defence", "offset": [-10, -10]},
{"unit": "turretriot", "category": "defence", "offset": [80, -80]},
{"unit": "turretmissile", "category": "defence", "offset": [-80, -80]}
]]
},
"raveparty": {
"hub": [[
{"unit": "staticradar", "category": "radar", "offset": {"back": 40}},
{"unit": "turretaafar", "category": "defence", "offset": {"left": 120}, "condition": "air"},
{"unit": "turretlaser", "category": "defence", "offset": [-80, 80]},
{"unit": "turretemp", "category": "defence", "offset": {"front": 60}},
{"unit": "turretlaser", "category": "defence", "offset": [80, -80]},
{"unit": "turretmissile", "category": "defence", "offset": [80, 80]},
{"unit": "staticshield", "category": "defence", "offset": [-10, -10]},
{"unit": "staticshield", "category": "defence", "offset": [10, 10]},
{"unit": "staticstorage", "category": "defence", "offset": [-10, -10]},
{"unit": "turretriot", "category": "defence", "offset": [80, 80]},
{"unit": "turretriot", "category": "defence", "offset": [-80, -80]},
{"unit": "turretmissile", "category": "defence", "offset": [-80, -80]}
]]
},
"mahlazer": {
"hub": [[
{"unit": "staticradar", "category": "radar", "offset": {"back": 40}},
{"unit": "turretaafar", "category": "defence", "offset": {"left": 120}, "condition": "air"},
{"unit": "turretlaser", "category": "defence", "offset": [-80, 80]},
{"unit": "turretlaser", "category": "defence", "offset": [80, -80]},
{"unit": "turretmissile", "category": "defence", "offset": [80, 80]},
{"unit": "staticshield", "category": "defence", "offset": [-10, -10]},
{"unit": "staticshield", "category": "defence", "offset": [10, 10]},
{"unit": "staticstorage", "category": "defence", "offset": [-10, -10]},
{"unit": "turretriot", "category": "defence", "offset": [80, 80]},
{"unit": "turretriot", "category": "defence", "offset": [-80, -80]},
{"unit": "turretmissile", "category": "defence", "offset": [-80, -80]}
]]
},
"staticheavyradar": {
"hub": [[
{"unit": "turretlaser", "category": "defence", "offset": [80, -80]},
{"unit": "turretmissile", "category": "defence", "offset": [-80, 80]}
]]
},
"staticantinuke": {
"hub": [[
{"unit": "staticradar", "category": "radar", "offset": {"back": 40}},
{"unit": "turretlaser", "category": "defence", "offset": [-80, 80]},
{"unit": "turretlaser", "category": "defence", "offset": {"left": 40}},
{"unit": "turretemp", "category": "defence", "offset": {"back": 60}},
{"unit": "turretmissile", "category": "defence", "offset": [80, 80]},
{"unit": "turretlaser", "category": "defence", "offset": {"right": 40}},
{"unit": "turretlaser", "category": "defence", "offset": {"front": 40}},
{"unit": "turretemp", "category": "defence", "offset": {"front": 60}},
{"unit": "turretriot", "category": "defence", "offset": [80, -80]},
{"unit": "turretlaser", "category": "defence", "offset": {"back": 40}},
{"unit": "staticshield", "category": "defence", "offset": [10, 10]},
{"unit": "turretemp", "category": "defence", "offset": {"left": 60}},
{"unit": "staticstorage", "category": "defence", "offset": [-10, -10]},
{"unit": "turretemp", "category": "defence", "offset": {"right": 60}},
{"unit": "turretmissile", "category": "defence", "offset": [-80, -80]}
]]
},
"energypylon": {
"hub": [[
{"unit": "turretmissile", "category": "radar", "offset": {"back": 100}},
{"unit": "turretmissile", "category": "defence", "offset": [-80, 80]},
{"unit": "turretmissile", "category": "defence", "offset": {"left": 100}},
{"unit": "turretmissile", "category": "defence", "offset": {"back": -100}},
{"unit": "turretmissile", "category": "defence", "offset": [80, 80]}
]]
},
"turretaaheavy": {
"pylon": true,
"hub": [
[
{"unit": "staticradar", "category": "radar", "offset": {"back": 40}},
{"unit": "turretlaser", "category": "defence", "offset": [-80, 80]},
{"unit": "turretmissile", "category": "defence", "offset": [80, 80]},
{"unit": "turretriot", "category": "defence", "offset": [80, -80]},
{"unit": "staticshield", "category": "defence", "offset": [10, 10]},
{"unit": "staticstorage", "category": "defence", "offset": [-10, -10]},
{"unit": "turretmissile", "category": "defence", "offset": [-80, -80]}
]]
}
}
}
}
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