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// Copyright Hugh Perkins 2006, 2009
// hughperkins@gmail.com http://manageddreams.com
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program in the file licence.txt; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-
// 1307 USA
// You can find the licence also on the web at:
// http://www.opensource.org/licenses/gpl-license.php
//
package hughai;
import java.util.*;
import java.util.Map;
import com.springrts.ai.*;
import com.springrts.ai.oo.clb.*;
import hughai.basictypes.*;
import hughai.mapping.*;
import hughai.packcoordinators.*;
import hughai.unitdata.*;
import hughai.utils.*;
public class MobileFusionController
{
CSAI csai;
OOAICallback aicallback;
LogFile logfile;
UnitController unitController;
GiveOrderWrapper giveOrderWrapper;
Collection<Unit> mobileunits = new ArrayList<Unit>();
public MobileFusionController( PlayerObjects playerObjects )
{
csai = playerObjects.getCSAI();
aicallback = csai.aicallback;
logfile = playerObjects.getLogFile();
unitController = playerObjects.getUnitController();
giveOrderWrapper = playerObjects.getGiveOrderWrapper();
unitController.registerListener( new UnitControllerHandler() );
// UnitController.GetInstance().UnitAddedEvent += new UnitController.UnitAddedHandler(MobileFusionController_UnitAddedEvent);
// UnitController.GetInstance().AllUnitsLoaded += new UnitController.AllUnitsLoadedHandler(MobileFusionController_AllUnitsLoaded);
}
class UnitControllerHandler extends UnitController.UnitAdapter {
@Override
public void AllUnitsLoaded()
{
for (Unit mobile : mobileunits)
{
// move them to nearest mex?
TerrainPos targetpos = unitController.getPos( unitController.UnitsByName
.get("armmex").get(0) ); //aicallback.GiveOrder(mob, new Command(Command.CMD_PATROL, targetpos.ToDoubleArray()));
giveOrderWrapper.MoveTo(mobile, targetpos);
}
}
@Override
public void UnitAdded( Unit unit )
{
if (unit.getDef().getName().toLowerCase() == "armmfus")
{
mobileunits.add( unit );
}
}
}
}
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