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// Copyright Hugh Perkins 2006, 2009
// hughperkins@gmail.com http://manageddreams.com
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program in the file licence.txt; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-
// 1307 USA
// You can find the licence also on the web at:
// http://www.opensource.org/licenses/gpl-license.php
//
// ======================================================================================
//
package hughai.mapping;
import java.util.*;
import com.springrts.ai.*;
import com.springrts.ai.oo.*;
import com.springrts.ai.oo.clb.*;
import com.springrts.ai.oo.clb.Map;
import hughai.CSAI;
import hughai.EnemyTracker;
import hughai.PlayerObjects;
import hughai.basictypes.*;
import hughai.*;
import hughai.mapping.BuildMap.BuildMapPos;
import hughai.unitdata.UnitDefHelp;
import hughai.utils.*;
// 2d index of enemies
public class EnemyMap
{
public static final int granularity = 2;
public static class EnemyMapPos extends Int2 {
public EnemyMapPos() {
}
public EnemyMapPos( Int2 int2 ) {
x = int2.x;
y = int2.y;
}
public EnemyMapPos( int x, int y ) {
super( x, y );
}
public TerrainPos toTerrainPos() {
return new TerrainPos( x * 8 * granularity, 0, y * 8 * granularity );
}
public static EnemyMapPos fromTerrainPos( TerrainPos terrainPos ) {
return new EnemyMapPos( (int)terrainPos.x / 8 / granularity,
(int)terrainPos.z / 8 / granularity );
}
}
CSAI csai;
OOAICallback aicallback;
LogFile logfile;
UnitDefHelp unitdefhelp;
//UnitController unitcontroller;
EnemyTracker enemyTracker;
public HashMap<Unit, EnemyMapPos> MapPosByStaticEnemy = new HashMap<Unit, EnemyMapPos>();
private Unit[][] enemyMap; // value is 0 or id of enemy; this is the position of the centre of the enemy; (its only an index, not a build map)
public int mapwidth;
public int mapheight;
public EnemyMap( PlayerObjects playerObjects )
{
csai = playerObjects.getCSAI();
aicallback = playerObjects.getAicallback();
logfile = playerObjects.getLogFile();
unitdefhelp = playerObjects.getUnitDefHelp();
//unitcontroller = UnitController.GetInstance();
enemyTracker = playerObjects.getEnemyTracker();
this.mapwidth = aicallback.getMap().getWidth();
this.mapheight = aicallback.getMap().getHeight();
enemyMap = new Unit[ mapwidth / granularity ][ mapheight / granularity ];
enemyTracker.registerListener( new EnemyControllerHandler() );
Init();
}
public static interface EnemyMapListener {
public void EnemyMapped( Unit enemy, EnemyMapPos mapPos );
public void EnemyRemoved( Unit enemy, EnemyMapPos mapPos );
}
public static class EnemyMapAdapter implements EnemyMapListener {
@Override
public void EnemyMapped( Unit enemy, EnemyMapPos mapPos ){}
@Override
public void EnemyRemoved( Unit enemy, EnemyMapPos mapPos ){}
}
ArrayList<EnemyMapListener> listeners = new ArrayList<EnemyMapListener>();
public void registerListener( EnemyMapListener listener ) {
listeners.add(listener);
}
public void Init()
{
Map map = aicallback.getMap();
mapwidth = map.getWidth();
mapheight = map.getHeight();
logfile.WriteLine( "EnemyMap.Init finished()" );
}
class EnemyControllerHandler extends EnemyTracker.EnemyAdapter {
@Override
public void AcquiredStaticEnemy( Unit enemy, UnitDef unitdef, TerrainPos terrainpos )
{
if( !MapPosByStaticEnemy.containsKey( enemy ) )
{
EnemyMapPos enemyMapPos = EnemyMapPos.fromTerrainPos( terrainpos );
enemyMap[ enemyMapPos.x ][ enemyMapPos.y ] = enemy;
// Int2 mappos = new Int2( mapx, mapy );
MapPosByStaticEnemy.put( enemy, enemyMapPos );
for( EnemyMapListener listener : listeners ) {
listener.EnemyMapped( enemy, enemyMapPos);
}
}
}
@Override
public void EnemyDestroyed( Unit unit )
{
if( MapPosByStaticEnemy.containsKey( unit ) )
{
EnemyMapPos mapPos = MapPosByStaticEnemy.get( unit );
enemyMap[ mapPos.getX() ][ mapPos.getY() ] = null;
MapPosByStaticEnemy.remove( unit );
for( EnemyMapListener listener : listeners ) {
listener.EnemyRemoved(unit, mapPos);
}
}
}
}
}
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