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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "PlayerRosterDrawer.h"
#include "PlayerRoster.h"
#include "Game/GlobalUnsynced.h"
#include "Game/UI/GuiHandler.h"
#include "Game/Players/Player.h"
#include "Game/Players/PlayerHandler.h"
#include "Rendering/Fonts/glFont.h"
#include "Rendering/GlobalRendering.h"
#include "Sim/Misc/GlobalConstants.h"
#include "Sim/Misc/GlobalSynced.h"
#include "Sim/Misc/TeamHandler.h"
#include "System/GlobalConfig.h"
#include "System/Misc/SpringTime.h"
#include "System/SpringMath.h"
/******************************************************************************/
void CPlayerRosterDrawer::Draw()
{
if (playerRoster.GetSortType() == PlayerRoster::Disabled)
return;
const unsigned currentTime = spring_now().toSecsi();
const char* prefix = "";
const char* formats[3] = {
"\xff%c%c%c \tNu\tm \tUser name \tCPU \tPing",
"\xff%c%c%c%c \t%i \t%s \t\xff%c%c%c%s \t\xff%c%c%c%.0f%% \t\xff%c%c%c%dms",
"\xff%c%c%c%c \t%i \t%s \t\xff%c%c%c%s \t%s-%d \t%d",
};
char buf[128];
static std::string chart;
const std::vector<int>& playerIndices = playerRoster.GetIndices(true);
SNPRINTF(buf, sizeof(buf), formats[0], 255, 255, 63);
chart.clear();
chart.append(buf);
for (const int playerIndex : playerIndices) {
const CPlayer* p = playerHandler.Player(playerIndex);
if (!p->active)
continue;
unsigned char teamColor[3] = {255, 255, 255};
unsigned char allyColor[3] = {255, 255, 255};
const char sep = (gu->spectating && !p->spectator && (gu->myTeam == p->team)) ? '-' : ' ';
if (p->ping != PATHING_FLAG || !gs->PreSimFrame()) {
if (p->spectator)
prefix = "S";
else {
const unsigned char* bColor = teamHandler.Team(p->team)->color;
teamColor[0] = std::max((unsigned char)1, bColor[0]);
teamColor[1] = std::max((unsigned char)1, bColor[1]);
teamColor[2] = std::max((unsigned char)1, bColor[2]);
if (gu->myAllyTeam == teamHandler.AllyTeam(p->team)) {
allyColor[0] = allyColor[2] = 1;
prefix = "A"; // same AllyTeam
}
else if (teamHandler.AlliedTeams(gu->myTeam, p->team)) {
allyColor[0] = allyColor[1] = 1;
prefix = "E+"; // different AllyTeams, but are allied
}
else {
allyColor[1] = allyColor[2] = 1;
prefix = "E"; // no alliance at all
}
}
const bool cpuConstRed = !p->spectator && (p->cpuUsage > 0.75f) && (gs->speedFactor < gs->wantedSpeedFactor * 0.99f) && (currentTime & 128);
const bool pingConstRed = !p->spectator && (globalConfig.reconnectTimeout > 0) && (p->ping > 1000 * globalConfig.reconnectTimeout) && (currentTime & 128);
const float4 cpuColor(cpuConstRed ? 0.5f : Clamp(p->cpuUsage * 2.0f / 0.75f, 0.01f, 1.0f), Clamp((1.0f - p->cpuUsage / 0.75f) * 2.0f, 0.01f, 1.0f), 0.01f, 1.0f);
const float4 pingColor(pingConstRed ? 0.5f : Clamp((p->ping - 250) / 375.0f, 0.01f, 1.0f), Clamp((1000 - p->ping) / 375.0f, 0.01f, 1.0f), 0.01f, 1.0f);
SNPRINTF(
buf, sizeof(buf),
formats[1],
allyColor[0], allyColor[1], allyColor[2],
sep,
p->team,
prefix,
teamColor[0], teamColor[1], teamColor[2],
p->name.c_str(),
(unsigned char)(cpuColor[0] * 255.0f),
(unsigned char)(cpuColor[1] * 255.0f),
(unsigned char)(cpuColor[2] * 255.0f),
p->cpuUsage * 100.0f,
(unsigned char)(pingColor[0] * 255.0f),
(unsigned char)(pingColor[1] * 255.0f),
(unsigned char)(pingColor[2] * 255.0f),
p->ping
);
} else {
SNPRINTF(
buf, sizeof(buf),
formats[2],
allyColor[0], allyColor[1], allyColor[2],
sep,
p->team,
"",
teamColor[0], teamColor[1], teamColor[2],
p->name.c_str(),
(((int) p->cpuUsage) & 0x1)? "PC": "BO",
((int) p->cpuUsage) & 0xFE,
(((int) p->cpuUsage) >> 8) * 1000
);
}
chart.append("\n");
chart.append(buf);
}
const int fontFlags = FONT_RIGHT | FONT_BOTTOM | FONT_SCALE | FONT_NORM | (guihandler->GetOutlineFonts() * FONT_OUTLINE) | FONT_BUFFERED;
smallFont->SetColors();
smallFont->glPrintTable(1.0f - 5.0f * globalRendering->pixelX, 0.00f + 5.0f * globalRendering->pixelY, 1.0f, fontFlags, chart);
}
/******************************************************************************/
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