File: BitmapMuzzleFlame.h

package info (click to toggle)
spring 106.0%2Bdfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 55,316 kB
  • sloc: cpp: 543,954; ansic: 44,800; python: 12,575; java: 12,201; awk: 5,889; sh: 1,796; asm: 1,546; xml: 655; perl: 405; php: 211; objc: 194; makefile: 76; sed: 2
file content (44 lines) | stat: -rw-r--r-- 870 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef BITMAP_MUZZLE_FLAME_H
#define BITMAP_MUZZLE_FLAME_H

#include "Sim/Projectiles/Projectile.h"

class CColorMap;
struct AtlasedTexture;

class CBitmapMuzzleFlame : public CProjectile
{
	CR_DECLARE_DERIVED(CBitmapMuzzleFlame)

public:
	CBitmapMuzzleFlame();

	void Draw(GL::RenderDataBufferTC* va) const override;
	void Update() override;

	void Init(const CUnit* owner, const float3& offset) override;

	int GetProjectilesCount() const override { return 3; }

	static bool GetMemberInfo(SExpGenSpawnableMemberInfo& memberInfo);

private:
	AtlasedTexture* sideTexture;
	AtlasedTexture* frontTexture;

	CColorMap* colorMap;

	float size;
	float length;
	float sizeGrowth;
	float frontOffset;
	int ttl;

	float invttl;
	float life;
	int createTime;
};

#endif // BITMAP_MUZZLE_FLAME_H