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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "FileSink.h"
#include "Backend.h"
#include "FramePrefixer.h"
#include "Level.h" // for LOG_LEVEL_*
#include "System/MainDefines.h"
#include "System/Log/ILog.h"
#include "System/Log/Level.h"
#include <cassert>
#include <cstdio>
#include <string>
#include <algorithm>
#include <vector>
namespace log_file {
struct LogFileDetails {
LogFileDetails(
FILE* outStream = nullptr,
const std::string& sections = "",
int minLevel = LOG_LEVEL_ALL,
int flushLevel = LOG_LEVEL_ERROR
)
: outStream(outStream)
, sections(sections)
, minLevel(minLevel)
, flushLevel(flushLevel)
{}
FILE* GetOutStream() const {
return outStream;
}
bool IsLogging(int level, const char* section) const {
return ((level >= minLevel) && (sections.empty() || (sections.find("," + std::string(section) + ",") != std::string::npos)));
}
bool FlushOnWrite(int level) const {
return (level >= flushLevel);
}
private:
FILE* outStream;
std::string sections;
int minLevel;
int flushLevel;
};
/**
* This is only used to check whether some code tries to access the
* log-files container after it got deleted.
*/
bool validTracker = true;
/**
* This class allows us to stop logging cleanly, when the application exits,
* and while the container is still valid (not deleted yet).
*/
struct LogFilesContainer {
public:
typedef std::pair<std::string, LogFileDetails> LogFilePair;
typedef std::vector<LogFilePair> LogFilesMap;
~LogFilesContainer() {
log_file_removeAllLogFiles();
validTracker = false;
}
LogFilesMap& GetLogFiles() {
return logFiles;
}
private:
std::vector< std::pair<std::string, LogFileDetails> > logFiles;
};
using LogFilePair = LogFilesContainer::LogFilePair;
using LogFilesMap = LogFilesContainer::LogFilesMap;
inline LogFilesMap& getLogFiles() {
static LogFilesContainer logFilesContainer;
assert(validTracker);
return (logFilesContainer.GetLogFiles());
}
/**
* This class allows us to stop logging cleanly, when the application exits,
* and while the container is still valid (not deleted yet).
*/
struct LogRecord {
LogRecord(int level, const std::string& section, const std::string& record)
: level(level)
, section(section)
, record(record)
{}
int GetLevel() const { return level; }
const std::string& GetSection() const { return section; }
const std::string& GetRecord() const { return record; }
private:
int level;
std::string section;
std::string record;
};
typedef std::vector<LogRecord> logRecords_t;
inline logRecords_t& getRecordBuffer() {
static logRecords_t buffer;
return buffer;
}
inline bool isActivelyLogging() {
return (!getLogFiles().empty());
}
void writeToFile(FILE* outStream, const char* record, bool flush) {
char framePrefix[128] = {'\0'};
log_framePrefixer_createPrefix(framePrefix, sizeof(framePrefix));
FPRINTF(outStream, "%s%s\n", framePrefix, record);
if (flush)
fflush(outStream);
}
/**
* Writes to the individual log files, if they do want to log the section.
*/
void writeToFiles(int level, const char* section, const char* record)
{
const auto& logFiles = getLogFiles();
for (const auto& p: logFiles) {
if (!p.second.IsLogging(level, section))
continue;
if (p.second.GetOutStream() == nullptr)
continue;
writeToFile(p.second.GetOutStream(), record, p.second.FlushOnWrite(level));
}
}
/**
* Flushes the buffers of the individual log files.
*/
void flushFiles() {
const auto& logFiles = getLogFiles();
for (const auto& p: logFiles) {
if (p.second.GetOutStream() == nullptr)
continue;
fflush(p.second.GetOutStream());
}
}
/**
* Writes the content of the buffer to all the currently registered log
* files.
*/
void writeBufferToFiles() {
logRecords_t& logRecords = getRecordBuffer();
for (LogRecord& logRec: logRecords) {
writeToFiles(logRec.GetLevel(), logRec.GetSection().c_str(), logRec.GetRecord().c_str());
}
logRecords.clear();
}
inline void writeToBuffer(int level, const std::string& section, const std::string& record)
{
logRecords_t& logRecords = getRecordBuffer();
if (logRecords.empty())
logRecords.reserve(1024);
logRecords.emplace_back(level, section, record);
}
}
#ifdef __cplusplus
extern "C" {
#endif
void log_file_addLogFile(
const char* filePath,
const char* sections,
int minLevel,
int flushLevel
) {
assert(filePath != nullptr);
auto& logFiles = log_file::getLogFiles();
const std::string sectionsStr = (sections == nullptr) ? "" : sections;
const std::string filePathStr = filePath;
const auto pred = [](const log_file::LogFilePair& a, const log_file::LogFilePair& b) { return (a.first < b.first); };
const auto iter = std::lower_bound(logFiles.begin(), logFiles.end(), log_file::LogFilePair{filePathStr, nullptr}, pred);
// we are already logging to this file
if (iter != logFiles.end() && iter->first == filePathStr)
return;
FILE* tmpStream = fopen(filePath, "w");
if (tmpStream == nullptr) {
LOG_L(L_ERROR, "[%s] failed to open log file \"%s\" for writing", __func__, filePath);
return;
}
setvbuf(tmpStream, nullptr, _IOFBF, std::min(BUFSIZ, 8192)); // limit buffer to 8kB
logFiles.emplace_back(filePathStr, log_file::LogFileDetails(tmpStream, sectionsStr, minLevel, flushLevel));
// swap into position; only a handful of files are ever added
for (size_t i = logFiles.size() - 1; i > 0; i--) {
if (logFiles[i - 1].first < logFiles[i].first)
break;
std::swap(logFiles[i - 1], logFiles[i]);
}
}
void log_file_removeLogFile(const char* filePath) {
assert(filePath != nullptr);
auto& logFiles = log_file::getLogFiles();
const auto pred = [](const log_file::LogFilePair& a, const log_file::LogFilePair& b) { return (a.first < b.first); };
const auto iter = std::lower_bound(logFiles.begin(), logFiles.end(), log_file::LogFilePair{filePath, nullptr}, pred);
// we are not logging to this file
if (iter == logFiles.end() || strcmp(iter->first.c_str(), filePath) != 0)
return;
// turn off logging to this file
fclose(iter->second.GetOutStream());
// erase entry
for (size_t i = iter - logFiles.begin(), n = logFiles.size() - 1; i < n; i++) {
logFiles[i].first = std::move(logFiles[i + 1].first );
logFiles[i].second = std::move(logFiles[i + 1].second);
}
logFiles.pop_back();
}
void log_file_removeAllLogFiles() {
auto& logFiles = log_file::getLogFiles();
for (auto& logFilePair: logFiles) {
fclose(logFilePair.second.GetOutStream());
}
logFiles.clear();
}
FILE* log_file_getLogFileStream(const char* filePath) {
const auto& logFiles = log_file::getLogFiles();
for (const auto& p: logFiles) {
if (strcmp((p.first).c_str(), filePath) != 0)
continue;
return ((p.second).GetOutStream());
}
return nullptr;
}
/**
* @name logging_sink_file
* ILog.h sink implementation.
*/
///@{
/// Records a log entry
static void log_sink_record_file(int level, const char* section, const char* record)
{
if (log_file::validTracker && log_file::isActivelyLogging()) {
// write buffer to log file
log_file::writeBufferToFiles();
// write current record to log file
log_file::writeToFiles(level, section, record);
} else {
// buffer until a log file is ready for output
log_file::writeToBuffer(level, section, record);
}
}
/// Cleans up all log streams, by flushing them.
static void log_sink_cleanup_file() {
if (!log_file::isActivelyLogging())
return;
// flush the log buffers to files
log_file::flushFiles();
}
///@}
namespace {
/// Auto-registers the sink defined in this file before main() is called
struct FileSinkRegistrator {
FileSinkRegistrator() {
log_backend_registerSink(&log_sink_record_file);
log_backend_registerCleanup(&log_sink_cleanup_file);
}
~FileSinkRegistrator() {
log_backend_unregisterSink(&log_sink_record_file);
log_backend_unregisterCleanup(&log_sink_cleanup_file);
}
} fileSinkRegistrator;
}
#ifdef __cplusplus
} // extern "C"
#endif
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