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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "UDPListener.h"
#ifdef DEBUG
#include "System/SpringFormat.h"
#endif
#include "System/Misc/NonCopyable.h"
#include <memory>
#include <asio.hpp>
#include <cinttypes>
#include <queue>
#include "ProtocolDef.h"
#include "UDPConnection.h"
#include "Socket.h"
#include "System/Log/ILog.h"
#include "System/Platform/errorhandler.h"
#include "System/StringUtil.h" // for IntToString (header only)
namespace netcode
{
using namespace asio;
UDPListener::UDPListener(int port, const std::string& ip): acceptNewConnections(false)
{
// resets socket on any exception
const std::string err = TryBindSocket(port, socket, ip);
if (!err.empty())
throw network_error(err);
socket->non_blocking(true);
SetAcceptingConnections(true);
LOG("[%s] successfully bound socket on port %i", __func__, socket->local_endpoint().port());
}
UDPListener::~UDPListener() {
for (const auto& p: dropMap) {
LOG("[%s] dropped %lu packets from unknown IP %s", __func__, (unsigned long) p.second, (p.first).c_str());
}
}
std::string UDPListener::TryBindSocket(int port, std::shared_ptr<asio::ip::udp::socket>& sock, const std::string& ip)
{
std::string errorMsg;
try {
asio::error_code err;
if ((port < 0) || (port > 65535))
throw std::range_error("Port is out of range [0, 65535]: " + IntToString(port));
sock.reset(new ip::udp::socket(netservice));
sock->open(ip::udp::v6(), err); // test IP v6 support
const bool supportsIPv6 = !err;
asio::ip::udp::endpoint endpoint = ResolveAddr(ip, port, &err);
asio::ip::address address = endpoint.address();
if (err)
throw std::runtime_error("[UDPListener] failed to parse hostname \"" + ip + "\": " + err.message());
// use the "any" address
if (ip.empty())
endpoint = ip::udp::endpoint(address = GetAnyAddress(supportsIPv6), port);
if (!supportsIPv6 && address.is_v6())
throw std::runtime_error("[UDPListener] IPv6 not supported, can not use address " + address.to_string());
if (address.is_loopback())
LOG_L(L_WARNING, "[UDPListener::%s] opening socket on loopback address, other users will not be able to connect!", __func__);
if (address.is_v4()) {
if (supportsIPv6)
sock->close();
sock->open(ip::udp::v4(), err);
if (err)
throw std::runtime_error("[UDPListener] failed to open IPv4 socket: " + err.message());
}
sock->bind(endpoint);
LOG(
"[UDPListener::%s] binding UDP socket to IPv%d-address %s (%s) on port %i",
__func__, (address.is_v6()? 6: 4), address.to_string().c_str(), ip.c_str(), endpoint.port()
);
} catch (const std::runtime_error& ex) {
// ex includes asio::system_error and std::range_error
sock.reset();
errorMsg = ex.what();
if (errorMsg.empty())
errorMsg = "Unknown problem";
LOG_L(L_ERROR, "[UDPListener::%s] binding UDP socket to IP %s failed: %s", __func__, ip.c_str(), errorMsg.c_str());
}
return errorMsg;
}
void UDPListener::Update() {
netservice.poll();
size_t bytesAvailable = 0;
while ((bytesAvailable = socket->available()) > 0) {
recvBuffer.clear();
recvBuffer.resize(bytesAvailable, 0);
ip::udp::endpoint udpEndPoint;
asio::ip::udp::socket::message_flags msgFlags = 0;
asio::error_code err;
const size_t bytesReceived = socket->receive_from(asio::buffer(recvBuffer), udpEndPoint, msgFlags, err);
const auto ci = connMap.find(udpEndPoint);
// known connection but expired
if (ci != connMap.end() && ci->second.expired())
continue;
if (CheckErrorCode(err))
break;
if (bytesReceived < Packet::headerSize)
continue;
Packet data(&recvBuffer[0], bytesReceived);
if (ci != connMap.end()) {
ci->second.lock()->ProcessRawPacket(data);
continue;
}
// unknown connection but still have the packet, maybe a new client wants to connect from sender's address
if (acceptNewConnections && data.lastContinuous == -1 && data.nakType == 0) {
if (!data.chunks.empty() && (*data.chunks.begin())->chunkNumber == 0) {
std::shared_ptr<UDPConnection> incoming(new UDPConnection(socket, udpEndPoint));
waiting.push(incoming);
connMap[udpEndPoint] = incoming;
incoming->ProcessRawPacket(data);
}
continue;
}
const asio::ip::address& senderAddr = udpEndPoint.address();
const std::string& senderIP = senderAddr.to_string();
if (dropMap.find(senderIP) == dropMap.end()) {
LOG_L(L_DEBUG, "[UDPListener::%s] dropping packet from unknown IP: [%s]:%i", __func__, senderIP.c_str(), udpEndPoint.port());
dropMap[senderIP] = 0;
} else {
dropMap[senderIP] += 1;
}
#ifdef DEBUG
std::string conns;
for (auto it = connMap.cbegin(); it != connMap.cend(); ++it) {
conns += spring::format(" [%s]:%i;", it->first.address().to_string().c_str(),it->first.port());
}
LOG_L(L_DEBUG, "[UDPListener::%s] open connections: %s", __func__, conns.c_str());
#endif
}
for (auto i = connMap.cbegin(); i != connMap.cend(); ) {
if (i->second.expired()) {
LOG_L(L_DEBUG, "[UDPListener::%s] connection closed: [%s]:%i", __func__, i->first.address().to_string().c_str(), i->first.port());
i = connMap.erase(i);
continue;
}
i->second.lock()->Update();
++i;
}
}
std::shared_ptr<UDPConnection> UDPListener::SpawnConnection(const std::string& ip, const unsigned port)
{
std::shared_ptr<UDPConnection> newConn(new UDPConnection(socket, ip::udp::endpoint(WrapIP(ip), port)));
connMap[newConn->GetEndpoint()] = newConn;
return newConn;
}
std::shared_ptr<UDPConnection> UDPListener::AcceptConnection()
{
std::shared_ptr<UDPConnection> newConn = waiting.front();
waiting.pop();
connMap[newConn->GetEndpoint()] = newConn;
return newConn;
}
void UDPListener::UpdateConnections() {
for (auto i = connMap.begin(); i != connMap.end(); ) {
std::shared_ptr<UDPConnection> uc = i->second.lock();
if (uc && i->first != uc->GetEndpoint()) {
connMap[uc->GetEndpoint()] = uc; // inserting does not invalidate iterators
i = connMap.erase(i);
continue;
}
++i;
}
}
}
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