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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include <array>
#include "System/MathConstants.h"
#include "System/Matrix44f.h"
#include "System/Log/ILog.h"
#define CATCH_CONFIG_MAIN
#include "lib/catch.hpp"
namespace std {
ostream& operator<<(ostream& s, float3 const& f) {
s << "x:" << f.x << ", y:" << f.y << " z:" << f.z;
return s;
}
}
TEST_CASE("GetEulerAnglesRgtHand")
{
const std::array<float3, 5> testAngles = {
//Order is PYR, in degrees because it's easier to understand
float3(0, 0, 0),
float3(30, 30, 30),
float3(45, 45, 45),
float3(0, 83, 0), //breaks
float3(0, 265, 0), //breaks
// not wrong but order isn't ideal
//float3(0, 90, 50), // produces float3(-50, 90, 0)
//float(140, 120, 45), // produces float3(-40, 60, -135)
};
CMatrix44f m;
for (size_t i = 0; i < testAngles.size(); i++) {
const float3 origAngles = testAngles[i];
m.LoadIdentity();
m.RotateEulerXYZ(origAngles * math::DEG_TO_RAD);
const float3 resultAngles = m.GetEulerAnglesLftHand() * math::RAD_TO_DEG;
CHECK(origAngles.equals(resultAngles));
}
}
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