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// Copyright Hugh Perkins 2006, 2009
// hughperkins@gmail.com http://manageddreams.com
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program in the file licence.txt; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-
// 1307 USA
// You can find the licence also on the web at:
// http://www.opensource.org/licenses/gpl-license.php
//
package hughai.packcoordinators;
import java.util.*;
import com.springrts.ai.*;
import com.springrts.ai.oo.clb.*;
import hughai.CSAI;
import hughai.GiveOrderWrapper;
import hughai.PlayerObjects;
import hughai.VoiceCommandHandler;
import hughai.basictypes.*;
import hughai.*;
import hughai.mapping.LosHelper;
import hughai.mapping.Maps;
import hughai.utils.*;
// something that controls a group of units in a tactical way
// a group of military units, constructors get other controllers
// it's in a tactical way, rather than strategic, for example, one instance could be tasked
// with rushing as a pack towards a particular enemy laser tower
public abstract class PackCoordinator implements IPackCoordinator {
Collection< Unit > unitsControlled = new HashSet<Unit>();
CSAI csai;
OOAICallback aicallback;
LogFile logfile;
DrawingUtils drawingUtils;
GiveOrderWrapper giveOrderWrapper;
Maps maps;
LosHelper losHelper;
Random random = new Random();
String packcoordinatorname = "";
boolean debugon = false;
boolean activated = false; // not started until Activate or SetTarget is called
public PackCoordinator( PlayerObjects playerObjects ) {
// this.unitsControlled = unitsControlled;
csai = playerObjects.getCSAI();
aicallback = csai.aicallback;
logfile = playerObjects.getLogFile();
drawingUtils = playerObjects.getDrawingUtils();
giveOrderWrapper = playerObjects.getGiveOrderWrapper();
maps = playerObjects.getMaps();
losHelper = playerObjects.getLosHelper();
packcoordinatorname = this.getClass().getSimpleName();
debugon = csai.DebugOn;
csai.RegisterVoiceCommand( "dumppacks", new DumpPacks() );
logfile.WriteLine( this.getClass().getSimpleName() + " initialized." );
}
class DumpPacks implements VoiceCommandHandler {
@Override
public void commandReceived( String command, String[] args, int player ) {
if( unitsControlled.size() > 0 ) {
StringBuilder logline = new StringBuilder();
logline.append( packcoordinatorname + ": size: "
+ unitsControlled.size() + " activated: " + activated
+ " units: " );
for( Unit unit : unitsControlled ) {
logline.append( unit.getUnitId() + ":" + unit.getDef().getHumanName() + " " );
}
logfile.WriteLine( "" + logline );
}
}
}
abstract void Recoordinate();
@Override
public void Activate()
{
if( !activated )
{
logfile.WriteLine( packcoordinatorname + " activating" );
activated = true;
restartedfrompause = true;
Recoordinate();
}
}
@Override
public void Disactivate()
{
logfile.WriteLine( packcoordinatorname + " deactivating" );
activated = false;
}
@Override
public void AssignUnits( Collection<Unit> units ) {
for( Unit unit : units ) {
unitsControlled.add( unit );
logfile.WriteLine( "New " + packcoordinatorname + " unit: " +
unit.getUnitId() + " " + unit.getDef().getHumanName() );
}
Recoordinate();
}
@Override
public void RevokeUnits( Collection<Unit> units ) {
for( Unit unit : units ) {
unitsControlled.remove( unit );
}
}
boolean restartedfrompause = true;
}
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