File: init_start_marker.lua

package info (click to toggle)
spring 88.0%2Bdfsg1-1.1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 41,524 kB
  • sloc: cpp: 343,114; ansic: 38,414; python: 12,257; java: 12,203; awk: 5,748; sh: 1,204; xml: 997; perl: 405; objc: 192; makefile: 181; php: 134; sed: 2
file content (28 lines) | stat: -rwxr-xr-x 726 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
function widget:GetInfo()
  return {
    name      = "Start Point Adder",
    desc      = "Add team start points once the game begins",
    author    = "abma",
    date      = "July 05, 2011",
    license   = "GNU GPL, v2 or later",
    layer     = 0,
    enabled   = true  --  loaded by default?
  }
end

function widget:Initialize()
	local _, _, spec = Spring.GetPlayerInfo(Spring.GetMyPlayerID())
	if spec then
		widgetHandler:RemoveWidget()
		return false
	end
end

function widget:Update()
	if (Spring.GetGameSeconds() > 0) then
		local x, y, z = Spring.GetTeamStartPosition(Spring.GetMyTeamID())
		local id=Spring.GetMyPlayerID()
		Spring.MarkerAddPoint(x, y, z, "Start " .. id )
		widgetHandler:RemoveWidget()
	end
end