1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "System/Platform/Win/win32.h"
#include "SelectionWidget.h"
#include <set>
#include "System/FileSystem/ArchiveScanner.h"
#include "System/FileSystem/FileSystem.h"
#include "System/Exceptions.h"
#include "System/Config/ConfigHandler.h"
#include "ScriptHandler.h"
const std::string SelectionWidget::NoModSelect = "No game selected";
const std::string SelectionWidget::NoMapSelect = "No map selected";
const std::string SelectionWidget::NoScriptSelect = "No script selected";
CONFIG(std::string, LastSelectedMod).defaultValue(SelectionWidget::NoModSelect);
CONFIG(std::string, LastSelectedMap).defaultValue(SelectionWidget::NoMapSelect);
CONFIG(std::string, LastSelectedScript).defaultValue(SelectionWidget::NoScriptSelect);
SelectionWidget::SelectionWidget(agui::GuiElement* parent) : agui::GuiElement(parent)
{
SetPos(0.5f, 0.2f);
SetSize(0.4f, 0.2f);
curSelect = NULL;
agui::VerticalLayout* vl = new agui::VerticalLayout(this);
vl->SetBorder(1.2f);
agui::HorizontalLayout* modL = new agui::HorizontalLayout(vl);
mod = new agui::Button("Select", modL);
mod->Clicked.connect(boost::bind(&SelectionWidget::ShowModList, this));
mod->SetSize(0.1f, 0.00f, true);
userMod = configHandler->GetString("LastSelectedMod");
if (archiveScanner->GetSingleArchiveChecksum(archiveScanner->ArchiveFromName(userMod)) == 0)
userMod = NoModSelect;
modT = new agui::TextElement(userMod, modL);
agui::HorizontalLayout* mapL = new agui::HorizontalLayout(vl);
map = new agui::Button("Select", mapL);
map->Clicked.connect(boost::bind(&SelectionWidget::ShowMapList, this));
map->SetSize(0.1f, 0.00f, true);
userMap = configHandler->GetString("LastSelectedMap");
if (archiveScanner->GetSingleArchiveChecksum(archiveScanner->ArchiveFromName(userMap)) == 0)
userMap = NoMapSelect;
mapT = new agui::TextElement(userMap, mapL);
agui::HorizontalLayout* scriptL = new agui::HorizontalLayout(vl);
script = new agui::Button("Select", scriptL);
script->Clicked.connect(boost::bind(&SelectionWidget::ShowScriptList, this));
script->SetSize(0.1f, 0.00f, true);
userScript = configHandler->GetString("LastSelectedScript");
scriptT = new agui::TextElement(userScript, scriptL);
}
SelectionWidget::~SelectionWidget()
{
CleanWindow();
}
void SelectionWidget::ShowModList()
{
if (curSelect)
return;
curSelect = new ListSelectWnd("Select game");
curSelect->Selected.connect(boost::bind(&SelectionWidget::SelectMod, this, _1));
curSelect->WantClose.connect(boost::bind(&SelectionWidget::CleanWindow, this));
const std::vector<CArchiveScanner::ArchiveData> &found = archiveScanner->GetPrimaryMods();
std::map<std::string, std::string> modMap; // name, desc (using a map to sort)
for (std::vector<CArchiveScanner::ArchiveData>::const_iterator it = found.begin(); it != found.end(); ++it) {
modMap[it->GetName()] = it->GetDescription();
}
std::map<std::string, std::string>::iterator mit;
for (mit = modMap.begin(); mit != modMap.end(); ++mit) {
curSelect->list->AddItem(mit->first, mit->second);
}
curSelect->list->SetCurrentItem(userMod);
}
void SelectionWidget::ShowMapList()
{
if (curSelect)
return;
curSelect = new ListSelectWnd("Select map");
curSelect->Selected.connect(boost::bind(&SelectionWidget::SelectMap, this, _1));
curSelect->WantClose.connect(boost::bind(&SelectionWidget::CleanWindow, this));
const std::vector<std::string> &arFound = archiveScanner->GetMaps();
std::set<std::string> mapSet; // use a set to sort them
for (std::vector<std::string>::const_iterator it = arFound.begin(); it != arFound.end(); ++it) {
mapSet.insert((*it).c_str());
}
for (std::set<std::string>::iterator sit = mapSet.begin(); sit != mapSet.end(); ++sit) {
curSelect->list->AddItem(*sit, *sit);
}
curSelect->list->SetCurrentItem(userMap);
}
void SelectionWidget::ShowScriptList()
{
if (curSelect)
return;
curSelect = new ListSelectWnd("Select script");
curSelect->Selected.connect(boost::bind(&SelectionWidget::SelectScript, this, _1));
curSelect->WantClose.connect(boost::bind(&SelectionWidget::CleanWindow, this));
CScriptHandler::ScriptList scriptList = CScriptHandler::Instance().GetScriptList();
for (CScriptHandler::ScriptList::iterator it = scriptList.begin(); it != scriptList.end(); ++it) {
curSelect->list->AddItem(*it, "");
}
curSelect->list->SetCurrentItem(userScript);
}
void SelectionWidget::SelectMod(std::string mod)
{
userMod = mod;
configHandler->SetString("LastSelectedMod", userMod);
modT->SetText(userMod);
CleanWindow();
}
void SelectionWidget::SelectScript(std::string map)
{
userScript = map;
configHandler->SetString("LastSelectedScript", userScript);
scriptT->SetText(userScript);
CleanWindow();
}
void SelectionWidget::SelectMap(std::string script)
{
userMap = script;
configHandler->SetString("LastSelectedMap", userMap);
mapT->SetText(userMap);
CleanWindow();
}
void SelectionWidget::CleanWindow()
{
if (curSelect)
{
agui::gui->RmElement(curSelect);
curSelect = NULL;
}
}
|