1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "ShipMoveMath.h"
#include "Map/ReadMap.h"
#include "Sim/Objects/SolidObject.h"
#include "System/mmgr.h"
CR_BIND_DERIVED(CShipMoveMath, CMoveMath, );
/*
Calculate speed-multiplier for given height and slope data.
*/
float CShipMoveMath::SpeedMod(const MoveData& moveData, float height, float slope) const
{
if (-height < moveData.depth)
return 0.0f;
return 1.0f;
}
float CShipMoveMath::SpeedMod(const MoveData& moveData, float height, float slope, float moveSlope) const
{
if (-height < moveData.depth && moveSlope > 0.0f)
return 0.0f;
return 1.0f;
}
|