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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef PATHFINDERDEF_HDR
#define PATHFINDERDEF_HDR
#include "Sim/MoveTypes/MoveMath/MoveMath.h"
#include "System/float3.h"
#include "System/Vec2.h"
struct MoveData;
class CPathFinderDef {
public:
CPathFinderDef(const float3& goalCenter, float goalRadius, float sqGoalDistance);
virtual ~CPathFinderDef() {}
virtual bool WithinConstraints(int xSquare, int Square) const { return true; }
virtual void DisableConstraint(bool) {}
bool IsGoal(int xSquare, int zSquare) const;
float Heuristic(int xSquare, int zSquare) const;
bool GoalIsBlocked(const MoveData& moveData, const CMoveMath::BlockType& moveMathOptions) const;
int2 GoalSquareOffset(int blockSize) const;
float3 goal;
float sqGoalRadius;
bool startInGoalRadius;
int goalSquareX;
int goalSquareZ;
};
class CRangedGoalWithCircularConstraint : public CPathFinderDef {
public:
CRangedGoalWithCircularConstraint(const float3& start, const float3& goal, float goalRadius, float searchSize, int extraSize);
~CRangedGoalWithCircularConstraint() {}
bool WithinConstraints(int xSquare, int zSquare) const;
void DisableConstraint(bool b) { disabled = b; }
private:
bool disabled;
int halfWayX;
int halfWayZ;
int searchRadiusSq;
};
#endif
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