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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef PATHMANAGER_H
#define PATHMANAGER_H
#include <map>
#include <boost/cstdint.hpp> /* Replace with <stdint.h> if appropriate */
#include "Sim/Path/IPathManager.h"
#include "IPath.h"
#include "PathFinderDef.h"
class CSolidObject;
class CPathFinder;
class CPathEstimator;
class CPathFinderDef;
struct MoveData;
class CMoveMath;
class CPathManager: public IPathManager {
public:
CPathManager();
~CPathManager();
boost::uint32_t GetPathCheckSum() const;
void Update();
void UpdatePath(const CSolidObject*, unsigned int);
void DeletePath(unsigned int pathId);
float3 NextWayPoint(
unsigned int pathId,
float3 callerPos,
float minDistance = 0.0f,
int numRetries = 0,
int ownerId = 0,
bool synced = true
);
unsigned int RequestPath(
const MoveData* moveData,
const float3& startPos,
const float3& goalPos,
float goalRadius = 8.0f,
CSolidObject* caller = 0,
bool synced = true
);
/**
* Returns waypoints of the max-resolution path segments.
* @param pathId
* The path-id returned by RequestPath.
* @param points
* The list of detail waypoints.
*/
void GetDetailedPath(unsigned pathId, std::vector<float3>& points) const;
/**
* Returns waypoints of the max-resolution path segments as a square list.
*
* @param pathId
* The path-id returned by RequestPath.
* @param points
* The list of detail waypoints.
*/
void GetDetailedPathSquares(unsigned pathId, std::vector<int2>& points) const;
void GetPathWayPoints(unsigned int pathId, std::vector<float3>& points, std::vector<int>& starts) const;
void TerrainChange(unsigned int x1, unsigned int z1, unsigned int x2, unsigned int z2);
bool SetNodeExtraCost(unsigned int, unsigned int, float, bool);
bool SetNodeExtraCosts(const float*, unsigned int, unsigned int, bool);
float GetNodeExtraCost(unsigned int, unsigned int, bool) const;
const float* GetNodeExtraCosts(bool) const;
/** Enable/disable heat mapping */
void SetHeatMappingEnabled(bool enabled);
bool GetHeatMappingEnabled();
void SetHeatOnSquare(int x, int y, int value, int ownerId);
const int GetHeatOnSquare(int x, int y);
private:
unsigned int RequestPath(
const MoveData* moveData,
const float3& startPos,
const float3& goalPos,
CPathFinderDef* peDef,
CSolidObject* caller,
bool synced = true
);
struct MultiPath {
MultiPath(const float3& pos, const CPathFinderDef* def, const MoveData* moveData)
: searchResult(IPath::Error)
, start(pos)
, peDef(def)
, moveData(moveData)
, finalGoal(ZeroVector)
, caller(NULL)
{}
~MultiPath() { delete peDef; }
// Paths
IPath::Path lowResPath;
IPath::Path medResPath;
IPath::Path maxResPath;
IPath::SearchResult searchResult;
// Request definition
const float3 start;
const CPathFinderDef* peDef;
const MoveData* moveData;
// Additional information.
float3 finalGoal;
CSolidObject* caller;
};
unsigned int Store(MultiPath* path);
void LowRes2MedRes(MultiPath& path, const float3& startPos, int ownerId, bool synced) const;
void MedRes2MaxRes(MultiPath& path, const float3& startPos, int ownerId, bool synced) const;
CPathFinder* maxResPF;
CPathEstimator* medResPE;
CPathEstimator* lowResPE;
std::map<unsigned int, MultiPath*> pathMap;
unsigned int nextPathId;
};
#endif
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