File: HeatCloudProjectile.h

package info (click to toggle)
spring 88.0%2Bdfsg1-1.1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 41,524 kB
  • sloc: cpp: 343,114; ansic: 38,414; python: 12,257; java: 12,203; awk: 5,748; sh: 1,204; xml: 997; perl: 405; objc: 192; makefile: 181; php: 134; sed: 2
file content (37 lines) | stat: -rwxr-xr-x 804 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef HEAT_CLOUD_PROJECTILE_H
#define HEAT_CLOUD_PROJECTILE_H

#include "Sim/Projectiles/Projectile.h"

struct AtlasedTexture;

class CHeatCloudProjectile : public CProjectile
{
	CR_DECLARE(CHeatCloudProjectile);
public:
	CHeatCloudProjectile();
	/// projectile starts at size 0 and ends at size \<size\>
	CHeatCloudProjectile(const float3& pos, const float3& speed,
			const float temperature, const float size, CUnit* owner);
	virtual ~CHeatCloudProjectile();

	virtual void Draw();
	virtual void Update();

private:
	float heat;
	float maxheat;
	float heatFalloff;
public:
	float size;
private:
	float sizeGrowth;
	float sizemod;
	float sizemodmod;

	AtlasedTexture* texture;
};

#endif /* HEAT_CLOUD_PROJECTILE_H */