File: WakeProjectile.h

package info (click to toggle)
spring 88.0%2Bdfsg1-1.1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 41,524 kB
  • sloc: cpp: 343,114; ansic: 38,414; python: 12,257; java: 12,203; awk: 5,748; sh: 1,204; xml: 997; perl: 405; objc: 192; makefile: 181; php: 134; sed: 2
file content (31 lines) | stat: -rwxr-xr-x 665 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef WAKE_PROJECTILE_H
#define WAKE_PROJECTILE_H

#include "Sim/Projectiles/Projectile.h"

class CWakeProjectile : public CProjectile
{
	CR_DECLARE(CWakeProjectile);
public:
	CWakeProjectile(const float3& pos, const float3& speed, float startSize,
			float sizeExpansion, CUnit* owner, float alpha, float alphaFalloff,
			float fadeupTime);
	~CWakeProjectile() {}

	void Update();
	void Draw();

private:
	float alpha;
	float alphaFalloff;
	float alphaAdd;
	int alphaAddTime;
	float size;
	float sizeExpansion;
	float rotation;
	float rotSpeed;
};

#endif /* WAKE_PROJECTILE_H */