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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef STARBURST_PROJECTILE_H
#define STARBURST_PROJECTILE_H
#include "WeaponProjectile.h"
#include <vector>
#if defined(USE_GML) && GML_ENABLE_SIM
#define AGEMOD_VECTOR gmlCircularQueue<float, 64>
#else
#define AGEMOD_VECTOR std::vector<float>
#endif
class CSmokeTrailProjectile;
class CStarburstProjectile : public CWeaponProjectile
{
CR_DECLARE(CStarburstProjectile);
void creg_Serialize(creg::ISerializer& s);
public:
CStarburstProjectile(const float3& pos, const float3& speed, CUnit* owner,
float3 targetPos, float areaOfEffect, float maxSpeed,float tracking,
int uptime, CUnit* target, const WeaponDef* weaponDef,
CWeaponProjectile* interceptTarget, float maxRange,
float3 aimError);
~CStarburstProjectile();
virtual void Detach();
void Collision(CUnit* unit);
void Collision();
void Update();
void Draw();
int ShieldRepulse(CPlasmaRepulser* shield, float3 shieldPos,
float shieldForce, float shieldMaxSpeed);
private:
void DrawCallback();
float tracking;
float maxGoodDif;
float maxSpeed;
float curSpeed;
float acceleration;
int uptime;
float areaOfEffect;
int age;
float3 oldSmoke;
float3 oldSmokeDir;
float3 aimError;
bool drawTrail;
int numParts;
bool doturn;
CSmokeTrailProjectile* curCallback;
int missileAge;
float distanceToTravel;
static const int NUM_TRACER_PARTS = 5;
/// the smokes life-time in frames
static const float SMOKE_TIME;
struct TracerPart {
float3 pos;
float3 dir;
float speedf;
AGEMOD_VECTOR ageMods;
};
TracerPart *tracerParts[NUM_TRACER_PARTS];
TracerPart tracerPartMem[NUM_TRACER_PARTS];
};
#endif /* STARBURST_PROJECTILE_H */
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