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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef TORPEDOLAUNCHER_H
#define TORPEDOLAUNCHER_H
#include "Weapon.h"
class CTorpedoLauncher :
public CWeapon
{
CR_DECLARE(CTorpedoLauncher);
public:
CTorpedoLauncher(CUnit* owner);
virtual ~CTorpedoLauncher(void);
void Update(void);
bool TryTarget(const float3& pos,bool userTarget,CUnit* unit);
float tracking;
private:
virtual void FireImpl(void);
};
#endif /* TORPEDOLAUNCHER_H */
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