File: Color.h

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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef _COLOR_H
#define _COLOR_H

#include <boost/cstdint.hpp>

/**
 * A 32bit RGBA color.
 */
union SColor
{
	/// Initialize with values in the range [0, 255]
	SColor(const boost::uint8_t& r, const boost::uint8_t& g, const boost::uint8_t& b, const boost::uint8_t& a = 255)
		: r(r), g(g), b(b), a(a) {}
	/// Initialize with values in the range [0, 255]
	SColor(const int& r, const int& g, const int& b, const int& a = 255)
		: r(r), g(g), b(b), a(a) {}
	/// Initialize with values in the range [0.0, 1.0]
	SColor(const float& r, const float& g, const float& b, const float& a = 1.0f)
		: r((unsigned char)(r * 255.0f))
		, g((unsigned char)(g * 255.0f))
		, b((unsigned char)(b * 255.0f))
		, a((unsigned char)(a * 255.0f))
	{}

	/// individual color channel values in the range [0, 255]
	struct { boost::uint8_t r, g, b, a; };
	/// The color as a single 32bit value
	boost::uint32_t i;
};

#endif // _COLOR_H