1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef CREG_LOAD_SAVE_HANDLER_H
#define CREG_LOAD_SAVE_HANDLER_H
#include <string>
#include <fstream>
#include "LoadSaveHandler.h"
class CLoadInterface;
class CCregLoadSaveHandler : public ILoadSaveHandler
{
public:
CCregLoadSaveHandler();
~CCregLoadSaveHandler();
void SaveGame(const std::string& file);
/// load things such as map and mod, needed to fire up the engine
void LoadGameStartInfo(const std::string& file);
void LoadGame();
protected:
std::ifstream* ifs;
};
#endif // CREG_LOAD_SAVE_HANDLER_H
|