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/////////////////////////////////////////////////////////
// brief:
// Implementation of multiple thread-safe containers.
// author:
// jK
//
// Copyright (C) 2009.
// Licensed under the terms of the GNU GPL, v2 or later.
//
#ifndef TSC_H
#define TSC_H
#define DETACH_SYNCED 1
#include <list>
#include <vector>
#include "System/creg/creg_cond.h"
#include "gmlcnf.h"
#include <set>
/////////////////////////////////////////////////////////
//
//FIXME class ThreadVector<class T>;
//class ThreadListSimRender<class T>;
//class ThreadVectorSimRender<class T>;
/////////////////////////////////////////////////////////
#if !defined(USE_GML) || !GML_ENABLE_SIM
template <class C, class R, class T>
class ThreadListSimRender {
private:
typedef typename C::iterator ListIT;
typedef typename C::const_iterator constIT;
typedef typename std::vector<T>::const_iterator VecIT;
public:
CR_DECLARE_STRUCT(ThreadListSimRender);
void PostLoad() {};
~ThreadListSimRender() {
clear();
}
void clear() {
for(ListIT it = cont.begin(); it != cont.end(); ++it) {
delete *it;
}
cont.clear();
delete_erased_synced();
}
//! SIMULATION/SYNCED METHODS
void push(const T& x) {
cont.push_back(x);
}
void insert(const T& x) {
cont.insert(x);
}
ListIT insert(ListIT& it, const T& x) {
return cont.insert(it, x);
}
// keep same deletion order in MT and non-MT version to reduce risk for desync
ListIT erase_delete_synced(ListIT& it) {
delObj.push_back(*it);
return cont.erase(it);
}
ListIT erase_delete_set_synced(ListIT& it) {
delObj.push_back(*it);
return set_erase(cont, it);
}
bool can_delete_synced() const {
return !delObj.empty();
}
void delete_erased_synced() {
for (VecIT it = delObj.begin(); it != delObj.end(); ++it) {
delete *it;
}
delObj.clear();
}
void resize(const size_t& s) {
cont.resize(s);
}
size_t size() const {
return cont.size();
}
bool empty() const {
return cont.empty();
}
ListIT begin() {
return cont.begin();
}
ListIT end() {
return cont.end();
}
public:
//! RENDER/UNSYNCED METHODS
void delay_add() const {
}
void add_delayed() const {
}
bool can_delay_add() const {
return false;
}
ListIT erase_delete(ListIT& it) {
delete *it;
return cont.erase(it);
}
ListIT erase_delete_set(ListIT& it) {
delete *it;
return set_erase(cont, it);
}
bool can_delete() const {
return false;
}
void delete_erased() const {
}
void delay_delete() const {
}
void delete_delayed() const {
}
size_t render_size() const {
return cont.size();
}
bool render_empty() const {
return cont.empty();
}
constIT render_begin() const {
return cont.begin();
}
constIT render_end() const {
return cont.end();
}
public:
typedef ListIT iterator;
typedef constIT render_iterator;
public:
C cont;
std::vector<T> delObj;
};
template <class C, class R, class T, class D>
class ThreadListRender {
private:
typedef typename std::set<T>::const_iterator constSetIT;
typedef typename std::set<T>::iterator SetIT;
typedef typename std::vector<T>::const_iterator VecIT;
public:
CR_DECLARE_STRUCT(ThreadListRender);
~ThreadListRender() {
clear();
}
void clear() {
}
void PostLoad() {
}
//! SIMULATION/SYNCED METHODS
void push(const T& x) {
D::Add(x);
}
void insert(const T& x) {
D::Add(x);
}
void erase_remove_synced(const T& x) {
D::Remove(x);
}
void remove_erased_synced() {
}
public:
//! RENDER/UNSYNCED METHODS
void delay_add() {
}
void add_delayed() {
}
void erase_delete(const T& x) {
D::Remove(x);
}
void delay_delete() {
}
void delete_delayed() {
}
void enqueue(const T& x) {
D::Add(x);
}
void delay() {
}
void execute() {
}
void clean() {
}
void clean(std::vector<C> *delQueue) {
}
std::vector<C> *to_destroy() {
return NULL;
}
void dequeue(const C& x) {
D::Remove(x);
}
void dequeue_synced(const C& x) {
simDelQueue.push_back(x);
}
void destroy() {
}
void destroy_synced() {
for (VecIT it = simDelQueue.begin(); it != simDelQueue.end(); ++it) {
D::Remove(*it);
}
simDelQueue.clear();
}
private:
std::vector<T> simDelQueue;
};
template <class T>
class ThreadVectorSimRender {
private:
typedef typename std::vector<T>::iterator VectorIT;
typedef typename std::vector<T>::const_iterator constIT;
public:
CR_DECLARE_STRUCT(ThreadVectorSimRender);
void PostLoad() {};
//! SIMULATION/SYNCED METHODS
void push(const T& x) {
cont.push_back(x);
}
VectorIT insert(VectorIT& it, const T& x) {
if (it != cont.end()) {
//! fast insert
cont.push_back(*it);
*it = x;
return it;
}
return cont.insert(it, x);
}
VectorIT erase(VectorIT& it) {
VectorIT ito = it++;
if (it == cont.end()) {
cont.pop_back();
return cont.end();
}
*ito = cont.back();
cont.pop_back();
return ito;
}
void resize(const size_t& s) {
cont.resize(s);
}
size_t size() const {
return cont.size();
}
bool empty() const {
return cont.empty();
}
VectorIT begin() {
return cont.begin();
}
VectorIT end() {
return cont.end();
}
public:
//! RENDER/UNSYNCED METHODS
inline void update() const {
}
size_t render_size() const {
return cont.size();
}
bool render_empty() const {
return cont.empty();
}
constIT render_begin() const {
return cont.begin();
}
constIT render_end() const {
return cont.end();
}
public:
typedef VectorIT iterator;
typedef constIT render_iterator;
//private:
public:
std::vector<T> cont;
};
#else
template <class C, class R, class T>
class ThreadListSimRender {
private:
typedef typename C::iterator SimIT;
typedef typename R::const_iterator RenderIT;
typedef typename std::set<T>::const_iterator constSetIT;
typedef typename std::set<T>::iterator SetIT;
typedef typename std::vector<T>::const_iterator VecIT;
public:
CR_DECLARE_STRUCT(ThreadListSimRender);
~ThreadListSimRender() {
clear();
}
void clear() {
for(SimIT it = cont.begin(); it != cont.end(); ++it)
delete *it;
for (VecIT it = delRender.begin(); it != delRender.end(); ++it)
delete *it;
for (SetIT it = postDelRender.begin(); it != postDelRender.end(); ++it)
delete *it;
}
void PostLoad() {
for (SimIT it = cont.begin(); it != cont.end(); ++it) {
preAddRender.insert(*it);
}
}
//! SIMULATION/SYNCED METHODS
void push(const T& x) {
preAddRender.insert(x);
cont.push_back(x);
}
void insert(const T& x) {
preAddRender.insert(x);
cont.insert(x);
}
SimIT insert(SimIT& it, const T& x) {
preAddRender.insert(x);
return cont.insert(it, x);
}
// keep same deletion order in MT and non-MT version to reduce risk for desync
SimIT erase_delete_synced(SimIT& it) {
delRender.push_back(*it);
return cont.erase(it);
}
SimIT erase_delete_set_synced(SimIT& it) {
delRender.push_back(*it);
return set_erase(cont, it);
}
bool can_delete_synced() {
return !delRender.empty();
}
void delete_erased_synced() {
for (VecIT it = delRender.begin(); it != delRender.end(); ++it) {
T s = *it;
if(!contRender.erase(s) && !addRender.erase(s) && !preAddRender.erase(s))
assert(false);
delete s;
}
delRender.clear();
}
void resize(const size_t& s) {
cont.resize(s);
}
size_t size() const {
return cont.size();
}
bool empty() const {
return cont.empty();
}
SimIT begin() {
return cont.begin();
}
SimIT end() {
return cont.end();
}
public:
//! RENDER/UNSYNCED METHODS
void delay_add() {
for (constSetIT it = preAddRender.begin(); it != preAddRender.end(); ++it) {
addRender.insert(*it);
}
preAddRender.clear();
}
void add_delayed() {
for (constSetIT it = addRender.begin(); it != addRender.end(); ++it) {
contRender.insert(*it);
}
addRender.clear();
}
bool can_delay_add() {
return !preAddRender.empty();
}
SimIT erase_delete(SimIT& it) {
delRender.push_back(*it);
return cont.erase(it);
}
SimIT erase_delete_set(SimIT& it) {
delRender.push_back(*it);
return set_erase(cont, it);
}
bool can_delete() {
return !delRender.empty();
}
void delete_erased() {
for (VecIT it = delRender.begin(); it != delRender.end(); ++it) {
T s = *it;
if(!contRender.erase(s) && !addRender.erase(s) && !preAddRender.erase(s))
assert(false);
delete s;
}
delRender.clear();
}
void delay_delete() {
for (VecIT it = delRender.begin(); it != delRender.end(); ++it) {
postDelRender.insert(*it);
}
delRender.clear();
}
void delete_delayed() {
for (SetIT it = postDelRender.begin(); it != postDelRender.end();) {
T s = *it;
if(contRender.erase(s) || addRender.erase(s)) {
it = set_erase(postDelRender, it);
delete s;
}
else
++it;
}
}
size_t render_size() const {
return contRender.size();
}
bool render_empty() const {
return contRender.empty();
}
RenderIT render_begin() const {
return contRender.begin();
}
RenderIT render_end() const {
return contRender.end();
}
public:
typedef SimIT iterator;
typedef RenderIT render_iterator;
public: //!needed by CREG
C cont;
private:
std::set<T> preAddRender;
std::set<T> addRender;
R contRender;
std::vector<T> delRender;
std::set<T> postDelRender;
};
template <class T>
class ThreadVectorSimRender {
private:
typedef typename std::vector<T>::iterator SimIT;
typedef typename std::set<T>::const_iterator RenderIT;
typedef typename std::set<T>::const_iterator constSetIT;
public:
CR_DECLARE_STRUCT(ThreadVectorSimRender);
void PostLoad() {
for (SimIT it = cont.begin(); it != cont.end(); ++it) {
addRender.insert(*it);
}
}
//! SIMULATION/SYNCED METHODS
void push(const T& x) {
cont.push_back(x);
addRender.insert(x);
}
SimIT insert(SimIT& it, const T& x) {
addRender.insert(x);
if (it != cont.end()) {
//! fast insert
cont.push_back(*it);
*it = x;
return it;
}
return cont.insert(it, x);
}
SimIT erase(SimIT& it) {
delRender.insert(*it);
SimIT ito = it++;
if (it == cont.end()) {
cont.pop_back();
return cont.end();
}
*ito = cont.back();
cont.pop_back();
return ito;
}
void resize(const size_t& s) {
cont.resize(s);
}
size_t size() const {
return cont.size();
}
bool empty() const {
return cont.empty();
}
SimIT begin() {
return cont.begin();
}
SimIT end() {
return cont.end();
}
public:
//! RENDER/UNSYNCED METHODS
inline void update() {
for (constSetIT it = addRender.begin(); it != addRender.end(); ++it)
{
contRender.insert(*it);
}
addRender.clear();
for (constSetIT it = delRender.begin(); it != delRender.end(); ++it)
{
contRender.erase(*it);
}
delRender.clear();
}
size_t render_size() const {
return contRender.size();
}
bool render_empty() const {
return contRender.empty();
}
RenderIT render_begin() const {
return contRender.begin();
}
RenderIT render_end() const {
return contRender.end();
}
public:
typedef SimIT iterator;
typedef RenderIT render_iterator;
public: //!needed by CREG
std::vector<T> cont;
private:
std::set<T> contRender;
std::set<T> addRender;
std::set<T> delRender;
};
template <class C, class R, class T, class D>
class ThreadListRender {
private:
typedef typename std::set<T>::const_iterator constSetIT;
typedef typename std::set<T>::iterator SetIT;
typedef typename std::vector<T>::const_iterator VecIT;
typedef typename std::vector<C>::const_iterator VecITC;
typedef typename std::vector<T>::iterator VecITT;
public:
CR_DECLARE_STRUCT(ThreadListRender);
~ThreadListRender() {
clear();
}
void clear() {
delay_delete();
for(typename R::iterator it = contRender.begin(); it!=contRender.end(); ++it)
addRender.insert(*it);
contRender.clear();
delete_delayed();
}
void PostLoad() {
}
//! SIMULATION/SYNCED METHODS
void push(const T& x) {
preAddRender.insert(x);
}
void insert(const T& x) {
preAddRender.insert(x);
}
void erase_remove_synced(const T& x) {
removeRender.push_back(x);
}
void remove_erased_synced() {
for (VecIT it = removeRender.begin(); it != removeRender.end(); ++it) {
T s = *it;
size_t d;
if(!(d = contRender.erase(s)) && !addRender.erase(s) && !preAddRender.erase(s))
assert(false);
if(d)
D::Remove(s);
}
removeRender.clear();
}
public:
//! RENDER/UNSYNCED METHODS
void delay_add() {
for (constSetIT it = preAddRender.begin(); it != preAddRender.end(); ++it) {
addRender.insert(*it);
}
preAddRender.clear();
}
void add_delayed() {
for (constSetIT it = addRender.begin(); it != addRender.end(); ++it) {
D::Add(*it);
contRender.insert(*it);
}
addRender.clear();
}
void erase_delete(const T& x) {
delRender.push_back(x);
}
void delay_delete() {
for (VecIT it = delRender.begin(); it != delRender.end(); ++it) {
postDelRender.insert(*it);
}
delRender.clear();
}
void delete_delayed() {
for (SetIT it = postDelRender.begin(); it != postDelRender.end();) {
T s = *it;
size_t d;
if((d = contRender.erase(s)) || addRender.erase(s)) {
it = set_erase(postDelRender, it);
if(d)
D::Remove(s);
D::Delete(s);
}
else
++it;
}
}
void enqueue(const T& x) {
simQueue.push_back(x);
}
void delay() {
for (VecIT it = simQueue.begin(); it != simQueue.end(); ++it) {
sharedQueue.push_back(*it);
}
simQueue.clear();
}
void execute() {
for (VecIT it = sharedQueue.begin(); it != sharedQueue.end(); ++it) {
D::Add(*it);
}
sharedQueue.clear();
}
void clean() {
clean(&simDelQueue);
}
void clean(std::vector<C> *delQueue) {
delay();
for (VecITT it = sharedQueue.begin(); it != sharedQueue.end(); ) {
bool found = false;
for (VecITC it2 = delQueue->begin(); it2 != delQueue->end(); ++it2) {
if(*it == *it2) {
found = true;
break;
}
}
if(found)
it = sharedQueue.erase(it);
else
++it;
}
}
std::vector<C> *to_destroy() {
return &simDelQueue;
}
void dequeue(const C& x) {
simDelQueue.push_back(x);
}
void dequeue_synced(const C& x) {
simDelQueue.push_back(x);
}
void destroy() {
for (VecITC it = simDelQueue.begin(); it != simDelQueue.end(); ++it) {
D::Remove(*it);
}
simDelQueue.clear();
}
void destroy_synced() {
for (VecITC it = simDelQueue.begin(); it != simDelQueue.end(); ++it) {
D::Remove(*it);
}
simDelQueue.clear();
}
private:
std::vector<T> simQueue;
std::vector<T> sharedQueue;
std::vector<C> simDelQueue;
std::set<T> preAddRender;
std::set<T> addRender;
R contRender;
std::vector<T> delRender;
std::set<T> postDelRender;
std::vector<T> removeRender;
};
#endif
template <class C, class R, class T, class D>
class ThreadListSim {
private:
typedef typename C::iterator SimIT;
typedef typename std::set<T>::const_iterator constSetIT;
typedef typename std::set<T>::iterator SetIT;
typedef typename std::vector<T>::const_iterator VecIT;
public:
CR_DECLARE_STRUCT(ThreadListSim);
~ThreadListSim() {
clear();
}
void clear() {
for(SimIT it = cont.begin(); it != cont.end(); ++it) {
delete *it;
}
cont.clear();
delete_erased_synced();
}
void detach_all() {
for(SimIT it = cont.begin(); it != cont.end(); ++it) {
D::Detach(*it);
}
}
void PostLoad() {
for (SimIT it = cont.begin(); it != cont.end(); ++it) {
}
}
//! SIMULATION/SYNCED METHODS
void push(const T& x) {
cont.push_back(x);
}
void insert(const T& x) {
cont.insert(x);
}
SimIT insert(SimIT& it, const T& x) {
return cont.insert(it, x);
}
// keep same deletion order in MT and non-MT version to reduce risk for desync
SimIT erase_delete_synced(SimIT& it) {
del.push_back(*it);
return cont.erase(it);
}
bool can_delete_synced() {
return !del.empty();
}
void delete_erased_synced() {
for (VecIT it = del.begin(); it != del.end(); ++it) {
delete *it;
}
del.clear();
}
void detach_erased_synced() {
for (VecIT it = del.begin(); it != del.end(); ++it) {
D::Detach(*it);
#if !defined(USE_GML) || !GML_ENABLE_SIM
delete *it;
#endif
}
del.clear();
}
void resize(const size_t& s) {
cont.resize(s);
}
size_t size() const {
return cont.size();
}
bool empty() const {
return cont.empty();
}
SimIT begin() {
return cont.begin();
}
SimIT end() {
return cont.end();
}
SimIT erase_delete(SimIT& it) {
#if !defined(USE_GML) || !GML_ENABLE_SIM
delete *it;
#endif
return cont.erase(it);
}
SimIT erase_detach(SimIT& it) {
#if !defined(USE_GML) || !GML_ENABLE_SIM
delete *it;
#else
D::Detach(*it);
#endif
return cont.erase(it);
}
public:
typedef SimIT iterator;
public: //!needed by CREG
C cont;
std::vector<T> del;
private:
};
#endif // #ifndef TSC_H
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