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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#/*START
#//##########################################################################//#
file=test.cpp
start=`grep -n '^#END' $file | grep -o '^[^:]*'`
start=`expr $start + 1`
tail -n +$start $file > test.tmp.cxx
echo Clipped $start lines
g++ -I../../../rts/System test.tmp.cxx ../../../dist/unitsync.so
./a.out CastlesSDD.smf ba52.sdd
exit
#//##########################################################################//#
#END*/
/******************************************************************************/
/******************************************************************************/
// Simple file to help test unitsync, compile with:
//
// g++ -I../../../rts/System test.cxx ../../../dist/unitsync.so
//
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <fstream>
#include <sstream>
using namespace std;
// http://www.codeproject.com/KB/recipes/JSON_Spirit.aspx
#include "json/json_spirit.h"
#include "../unitsync/unitsync.h"
using namespace boost;
using namespace json_spirit;
/******************************************************************************/
/******************************************************************************/
//
// Generated using: 'grep "EXPORT(" unitsync.cpp'
// Scratch that, copy pasted from javabind.cpp
//
EXPORT(const char* ) GetSpringVersion();
EXPORT(void ) Message(const char* p_szMessage);
EXPORT(int ) Init(bool isServer, int id);
EXPORT(void ) UnInit();
EXPORT(int ) ProcessUnits(void);
EXPORT(int ) ProcessUnitsNoChecksum(void);
EXPORT(const char* ) GetCurrentList();
EXPORT(void ) AddClient(int id, const char *unitList);
EXPORT(void ) RemoveClient(int id);
EXPORT(const char* ) GetClientDiff(int id);
EXPORT(void ) InstallClientDiff(const char *diff);
EXPORT(int ) GetUnitCount();
EXPORT(const char* ) GetUnitName(int unit);
EXPORT(const char* ) GetFullUnitName(int unit);
EXPORT(int ) IsUnitDisabled(int unit);
EXPORT(int ) IsUnitDisabledByClient(int unit, int clientId);
EXPORT(void ) AddArchive(const char* name);
EXPORT(void ) AddAllArchives(const char* root);
EXPORT(unsigned int) GetArchiveChecksum(const char* arname);
EXPORT(int ) GetMapCount();
EXPORT(const char* ) GetMapName(int index);
EXPORT(int ) GetMapInfoEx(const char* name, MapInfo* outInfo, int version);
EXPORT(int ) GetMapInfo(const char* name, MapInfo* outInfo);
EXPORT(void* ) GetMinimap(const char* filename, int miplevel);
EXPORT(int ) GetMapArchiveCount(const char* mapName);
EXPORT(const char* ) GetMapArchiveName(int index);
EXPORT(unsigned int) GetMapChecksumFromName(const char* mapName);
EXPORT(unsigned int) GetMapChecksum(int index);
EXPORT(int ) GetPrimaryModCount();
EXPORT(const char* ) GetPrimaryModName(int index);
EXPORT(const char*) GetPrimaryModShortName(int index);
EXPORT(const char*) GetPrimaryModGame(int index);
EXPORT(const char*) GetPrimaryModShortGame(int index);
EXPORT(const char*) GetPrimaryModVersion(int index);
EXPORT(const char*) GetPrimaryModMutator(int index);
EXPORT(const char*) GetPrimaryModDescription(int index);
EXPORT(const char* ) GetPrimaryModArchive(int index);
EXPORT(int ) GetPrimaryModArchiveCount(int index);
EXPORT(const char* ) GetPrimaryModArchiveList(int arnr);
EXPORT(int ) GetPrimaryModIndex(const char* name);
EXPORT(unsigned int) GetPrimaryModChecksum(int index);
EXPORT(unsigned int) GetPrimaryModChecksumFromName(const char* name);
EXPORT(int ) GetSideCount();
EXPORT(const char* ) GetSideName(int side);
EXPORT(int ) OpenFileVFS(const char* name);
EXPORT(void ) CloseFileVFS(int handle);
EXPORT(void ) ReadFileVFS(int handle, void* buf, int length);
EXPORT(int ) FileSizeVFS(int handle);
EXPORT(int ) InitFindVFS(const char* pattern);
EXPORT(int ) FindFilesVFS(int handle, char* nameBuf, int size);
EXPORT(int ) OpenArchive(const char* name);
EXPORT(void ) CloseArchive(int archive);
EXPORT(int ) FindFilesArchive(int archive, int cur, char* nameBuf, int* size);
EXPORT(int ) OpenArchiveFile(int archive, const char* name);
EXPORT(int ) ReadArchiveFile(int archive, int handle, void* buffer, int numBytes);
EXPORT(void ) CloseArchiveFile(int archive, int handle);
EXPORT(int ) SizeArchiveFile(int archive, int handle);
// lua custom lobby settings
EXPORT(int ) GetMapOptionCount(const char* name);
EXPORT(int ) GetModOptionCount();
EXPORT(const char* ) GetOptionKey(int optIndex);
EXPORT(const char* ) GetOptionName(int optIndex);
EXPORT(const char* ) GetOptionDesc(int optIndex);
EXPORT(int ) GetOptionType(int optIndex);
// Bool Options
EXPORT(int ) GetOptionBoolDef(int optIndex);
// Number Options
EXPORT(float ) GetOptionNumberDef(int optIndex);
EXPORT(float ) GetOptionNumberMin(int optIndex);
EXPORT(float ) GetOptionNumberMax(int optIndex);
EXPORT(float ) GetOptionNumberStep(int optIndex);
// String Options
EXPORT(const char* ) GetOptionStringDef(int optIndex);
EXPORT(int ) GetOptionStringMaxLen(int optIndex);
// List Options
EXPORT(int ) GetOptionListCount(int optIndex);
EXPORT(const char* ) GetOptionListDef(int optIndex);
EXPORT(const char* ) GetOptionListItemKey(int optIndex, int itemIndex);
EXPORT(const char* ) GetOptionListItemName(int optIndex, int itemIndex);
EXPORT(const char* ) GetOptionListItemDesc(int optIndex, int itemIndex);
// Spring settings callback
EXPORT(void ) SetSpringConfigFile(const char* filenameAsAbsolutePath);
EXPORT(const char* ) GetSpringConfigFile();
EXPORT(const char* ) GetSpringConfigString(const char* name, const char* defvalue);
EXPORT(int ) GetSpringConfigInt(const char* name, const int defvalue);
EXPORT(float ) GetSpringConfigFloat( const char* name, const float defvalue );
EXPORT(void ) SetSpringConfigString(const char* name, const char* value);
EXPORT(void ) SetSpringConfigInt(const char* name, const int value);
EXPORT(void ) SetSpringConfigFloat(const char* name, const float value);
/******************************************************************************/
/******************************************************************************/
static void DisplayOptions(int optionCount);
static Array GetOptions(int optionCount);
static void CacheIndex();
static void CacheMaps();
//http://techjude.blogspot.com/2006/11/neat-tostring-for-c.html
template <class T>
string toString(T toBeConverted){
// create an out string stream
ostringstream buffer;
// write the value to be converted to the output stream
buffer << toBeConverted;
// get the string value
return buffer.str();
}
/******************************************************************************/
/******************************************************************************/
int main(int argc, char** argv)
{
/*if (argc < 3) {
printf("usage: %s <map> <mod>\n", argv[0]);
exit(1);
}
const string map = argv[1];
const string mod = argv[2];
printf("MAP = %s\n", map.c_str());
printf("MOD = %s\n", mod.c_str());
*/
CacheIndex();
// load the mod archives
/*AddAllArchives(mod.c_str());
// unit names
while (true) {
//const int left = ProcessUnits();
const int left = ProcessUnitsNoChecksum();
//printf("unitsLeft = %i\n", left);
if (left <= 0) {
break;
}
}
printf(" UNITS\n");
const int unitCount = GetUnitCount();
for (int i = 0; i < unitCount; i++) {
const string unitName = GetUnitName(i);
const string unitFullName = GetFullUnitName(i);
printf(" [unit %3i] %-16s <%s>\n", i,
unitName.c_str(), unitFullName.c_str());
}
// LuaAI options
printf(" LuaAI\n");
const int luaAICount = GetLuaAICount();
for (int i = 0; i < luaAICount; i++) {
printf(" %i: name = %s\n", i, GetLuaAIName(i));
printf(" desc = %s\n", GetLuaAIDesc(i));
}
// MapOptions
printf(" MapOptions\n");
const int mapOptCount = GetMapOptionCount(map.c_str());
DisplayOptions(mapOptCount);
// ModOptions
printf(" ModOptions\n");
const int modOptCount = GetModOptionCount();
DisplayOptions(modOptCount);
// ModValidMaps
printf(" ModValidMaps\n");
const int modValidMapCount = GetModValidMapCount();
if (modValidMapCount == 0) {
printf(" * ALL MAPS *\n");
}
else {
for (int i = 0; i < modValidMapCount; i++) {
printf(" %i: %s\n", i, GetModValidMap(i));
}
}
*/
UnInit();
return 0;
}
/******************************************************************************/
/******************************************************************************/
static void DisplayOptions(int optionCount)
{
for (int i = 0; i < optionCount; i++) {
printf(" Option #%i\n", i);
printf(" key = '%s'\n", GetOptionKey(i));
printf(" name = '%s'\n", GetOptionName(i));
printf(" desc = '%s'\n", GetOptionDesc(i));
printf(" type = %i\n", GetOptionType(i));
const int type = GetOptionType(i);
if (type == opt_error) {
printf(" BAD OPTION\n");
}
else if (type == opt_bool) {
printf(" BOOL: def = %s\n",
GetOptionBoolDef(i) ? "true" : "false");
}
else if (type == opt_string) {
printf(" STRING: def = '%s', maxlen = %i\n",
GetOptionStringDef(i),
GetOptionStringMaxLen(i));
}
else if (type == opt_number) {
printf(" NUMBER: def = %f, min = %f, max = %f, step = %f\n",
GetOptionNumberDef(i),
GetOptionNumberMin(i),
GetOptionNumberMax(i),
GetOptionNumberStep(i));
}
else if (type == opt_list) {
printf(" LIST: def = '%s'\n",
GetOptionListDef(i));
const int listCount = GetOptionListCount(i);
for (int li = 0; li < listCount; li++) {
printf(" %3i: key = '%s'\n", li,
GetOptionListItemKey(i, li));
printf(" name = '%s'\n", GetOptionListItemName(i, li));
printf(" desc = '%s'\n", GetOptionListItemDesc(i, li));
}
}
}
}
static Array GetOptions(int optionCount)
{
Array a;
for (int i = 0; i < optionCount; i++) {
Object option;
string skey = GetOptionKey(i);
string sname = GetOptionName(i);
string sdesc = GetOptionDesc(i);
string stype = toString(GetOptionType(i));
option.push_back(Pair("key",skey));
option.push_back(Pair("name",sname));
option.push_back(Pair("desc",sdesc));
option.push_back(Pair("type",stype));
printf(" Option #%i\n", i);
printf(" key = '%s'\n", skey.c_str());
printf(" name = '%s'\n", sname.c_str());
printf(" desc = '%s'\n", sdesc.c_str());
printf(" type = %s\n", stype.c_str());
const int type = GetOptionType(i);
if (type == opt_error) {
printf(" BAD OPTION\n");
}else if (type == opt_bool) {
printf(" BOOL: def = %s\n",
GetOptionBoolDef(i) ? "true" : "false");
}else if (type == opt_string) {
printf(" STRING: def = '%s', maxlen = %i\n",
GetOptionStringDef(i),
GetOptionStringMaxLen(i));
}else if (type == opt_number) {
printf(" NUMBER: def = %f, min = %f, max = %f, step = %f\n",
GetOptionNumberDef(i),
GetOptionNumberMin(i),
GetOptionNumberMax(i),
GetOptionNumberStep(i));
}else if (type == opt_list) {
printf(" LIST: def = '%s'\n",
GetOptionListDef(i));
const int listCount = GetOptionListCount(i);
for (int li = 0; li < listCount; li++) {
printf(" %3i: key = '%s'\n", li,
GetOptionListItemKey(i, li));
printf(" name = '%s'\n", GetOptionListItemName(i, li));
printf(" desc = '%s'\n", GetOptionListItemDesc(i, li));
}
}
a.push_back(option);
}
return a;
}
static void CacheMaps(){
//
Object maps;
const int mapCount = GetMapCount();
maps.push_back(Pair("mapcount",mapCount));
Object o2;
for (int i = 0; i < mapCount; i++) {
Object o;
const string mapName = GetMapName(i);
o.push_back(Pair("mapname",mapName));
int hash = GetMapChecksum(i);
o.push_back(Pair("crchash",hash));
MapInfo mi;
mi.description = new char[100];
strcpy(mi.description,"");
mi.author = new char[50];
GetMapInfo(mapName.c_str(),&mi);
strcpy(mi.author,"");
o.push_back(Pair("author",mi.author));
o.push_back(Pair("description",mi.description));
o.push_back(Pair("extractorradius",mi.extractorRadius));
o.push_back(Pair("gravity",mi.gravity));
o.push_back(Pair("height",mi.height));
o.push_back(Pair("maxmetal",mi.maxMetal));
o.push_back(Pair("maxwind",mi.maxWind));
o.push_back(Pair("minwind",mi.minWind));
o.push_back(Pair("tidalstrength",mi.tidalStrength));
o.push_back(Pair("width",mi.width));
o.push_back(Pair("positioncount",mi.posCount));
Array positions;
for(int k = 0; k <mi.posCount;k++){
Object sp;
StartPos p = mi.positions[k];
sp.push_back(Pair("x",p.x));
sp.push_back(Pair("z",p.z));
positions.push_back(sp);
}
o.push_back(Pair("positions",positions));
o2.push_back(Pair(mapName,o));
printf(" [map %3i] %s\n", i, mapName.c_str());
}
maps.push_back(Pair("mapdata",o2));
ofstream o("lobby/maps.js");
write_formatted( maps, o );
o.close();
}
static void CacheIndex(){
//
Object json;
Init(false, 0);
string springversion = GetSpringVersion();
json.push_back(Pair("springversion",springversion));
printf("GetSpringVersion() = %s\n", GetSpringVersion());
// map names
printf(" MAPS\n");
CacheMaps();
Object mods;
// mod names
printf(" MODS\n");
const int modCount = GetPrimaryModCount();
json.push_back(Pair("modcount",modCount));
UnInit();
for (int i = 0; i < modCount; i++) {
printf("initializing\n");
Init(false, 0);
printf("initialized\n");
string modName = GetPrimaryModName(i);
string modShortName = GetPrimaryModShortName(i);
string modVersion = GetPrimaryModVersion(i);
string modMutator = GetPrimaryModMutator(i);
string modArchive = GetPrimaryModArchive(i);
string modGame = GetPrimaryModGame(i);
string modShortGame = GetPrimaryModShortGame(i);
printf("adding archives\n");
AddAllArchives(modArchive.c_str());
printf("archives added\n");
Object m;
m.push_back(Pair("name", modName));
m.push_back(Pair("shortname", modShortName));
m.push_back(Pair("version", modVersion));
m.push_back(Pair("mutator", modMutator));
m.push_back(Pair("archive", modArchive));
m.push_back(Pair("game", modGame));
m.push_back(Pair("shortgame", modShortGame));
m.push_back(Pair("crchash", (int)GetPrimaryModChecksum(i)));
while (true) {
int left = ProcessUnitsNoChecksum();
if (left <= 0) {
break;
}
}
printf("processed units\n");
Array sides;
int sidecount = GetSideCount();
const int unitCount = GetUnitCount();
m.push_back(Pair("unitcount", unitCount));
mods.push_back(Pair(modName,m));
for(int k = 0; k < sidecount; k++){
string sn = GetSideName(k);
sides.push_back(sn);
}
const int modOptCount = GetModOptionCount();
Array options = GetOptions(modOptCount);
m.push_back(Pair("luaoptions",options));
m.push_back(Pair("sides",sides));
Object units;
for (int j = 0; j < unitCount; j++) {
string unitName = GetUnitName(j);
string unitFullName = GetFullUnitName(j);
units.push_back(Pair(unitName,unitFullName));
printf(" [unit %3i] %-16s <%s>\n", j,
unitName.c_str(), unitFullName.c_str());
}
m.push_back(Pair("units",units));
{
// keep 'o' out of scope
string f = "lobby/";
f += modName+".";
f += modVersion+".js";
ofstream o(f.c_str());
write_formatted( m, o );
o.close();
}
printf(" [mod %3i] %-32s <%s> %s %s %s\n", i,
modName.c_str(), modArchive.c_str(),
modShortName.c_str(), modVersion.c_str(), modMutator.c_str());
UnInit();
printf("uninitialized\n");
}
json.push_back(Pair("mods",mods));
{
// keep 'o' out of scope
ofstream o("lobby/index.js");
write_formatted( json, o );
o.close();
}
}
/******************************************************************************/
/******************************************************************************/
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