1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "DamageArray.h"
#include "System/creg/creg_cond.h"
#ifdef USING_CREG
namespace springLegacyAI {
CR_BIND(DamageArray, )
CR_REG_METADATA(DamageArray, (
CR_MEMBER(paralyzeDamageTime),
CR_MEMBER(impulseFactor),
CR_MEMBER(impulseBoost),
CR_MEMBER(craterMult),
CR_MEMBER(craterBoost),
CR_MEMBER(numTypes),
CR_RESERVED(16),
CR_SERIALIZER(creg_Serialize) // damages
))
} // namespace springLegacyAI
void springLegacyAI::DamageArray::creg_Serialize(creg::ISerializer& s)
{
s.Serialize(damages, numTypes * sizeof(damages[0]));
}
#endif // USING_CREG
springLegacyAI::DamageArray::DamageArray() : paralyzeDamageTime(0),
impulseFactor(1.0f), impulseBoost(0.0f),
craterMult(1.0f), craterBoost(0.0f),
numTypes(1)
{
damages = new float[numTypes];
for(int a = 0; a < numTypes; ++a) {
damages[a] = 1.0f;
}
}
springLegacyAI::DamageArray::DamageArray(const float mult) : paralyzeDamageTime(0),
impulseFactor(1.0f), impulseBoost(0.0f),
craterMult(1.0f), craterBoost(0.0f),
numTypes(1)
{
damages = new float[numTypes];
for(int a = 0; a < numTypes; ++a) {
damages[a] = mult;
}
}
springLegacyAI::DamageArray::DamageArray(int numTypes, const float* typeDamages)
: paralyzeDamageTime(0)
, impulseFactor(1.0f)
, impulseBoost(0.0f)
, craterMult(1.0f)
, craterBoost(0.0f)
, numTypes(numTypes)
{
damages = new float[numTypes];
for(int a = 0; a < numTypes; ++a) {
damages[a] = typeDamages[a];
}
}
springLegacyAI::DamageArray::DamageArray(const springLegacyAI::DamageArray& other)
{
paralyzeDamageTime = other.paralyzeDamageTime;
impulseBoost = other.impulseBoost;
craterBoost = other.craterBoost;
impulseFactor = other.impulseFactor;
craterMult = other.craterMult;
numTypes = other.numTypes;
damages = new float[numTypes];
for(int a = 0; a < numTypes; ++a)
damages[a] = other.damages[a];
}
springLegacyAI::DamageArray::~DamageArray()
{
delete[] damages;
}
|