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--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
-- file: main.lua
-- brief: the entry point from gui.lua, relays call-ins to the widget manager
-- author: Dave Rodgers
--
-- Copyright (C) 2007.
-- Licensed under the terms of the GNU GPL, v2 or later.
--
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Spring.SendCommands({"ctrlpanel " .. LUAUI_DIRNAME .. "ctrlpanel.txt"})
VFS.Include(LUAUI_DIRNAME .. 'utils.lua', utilFile)
include("setupdefs.lua")
include("savetable.lua")
include("debug.lua")
include("fonts.lua")
include("layout.lua") -- contains a simple LayoutButtons()
include("widgets.lua") -- the widget handler
--------------------------------------------------------------------------------
--
-- print the header
--
if (RestartCount == nil) then
RestartCount = 0
else
RestartCount = RestartCount + 1
end
do
local restartStr = ""
if (RestartCount > 0) then
restartStr = " (" .. RestartCount .. " Restarts)"
end
Spring.SendCommands({"echo " .. LUAUI_VERSION .. restartStr})
end
--------------------------------------------------------------------------------
-------------------------------------------------------------------------------
--
-- A few helper functions
--
function Say(msg)
Spring.SendCommands({'say ' .. msg})
end
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
--
-- Update() -- called every frame
--
activePage = 0
forceLayout = true
function Update()
local currentPage = Spring.GetActivePage()
if (forceLayout or (currentPage ~= activePage)) then
Spring.ForceLayoutUpdate() -- for the page number indicator
forceLayout = false
end
activePage = currentPage
fontHandler.Update()
widgetHandler:Update()
return
end
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
--
-- WidgetHandler fixed calls
--
function Shutdown()
return widgetHandler:Shutdown()
end
function ConfigureLayout(command)
return widgetHandler:ConfigureLayout(command)
end
function CommandNotify(id, params, options)
return widgetHandler:CommandNotify(id, params, options)
end
function DrawScreen(vsx, vsy)
widgetHandler:SetViewSize(vsx, vsy)
return widgetHandler:DrawScreen()
end
function KeyPress(key, mods, isRepeat, label, unicode)
return widgetHandler:KeyPress(key, mods, isRepeat, label, unicode)
end
function KeyRelease(key, mods, label, unicode)
return widgetHandler:KeyRelease(key, mods, label, unicode)
end
function MouseMove(x, y, dx, dy, button)
return widgetHandler:MouseMove(x, y, dx, dy, button)
end
function MousePress(x, y, button)
return widgetHandler:MousePress(x, y, button)
end
function MouseRelease(x, y, button)
return widgetHandler:MouseRelease(x, y, button)
end
function IsAbove(x, y)
return widgetHandler:IsAbove(x, y)
end
function GetTooltip(x, y)
return widgetHandler:GetTooltip(x, y)
end
function AddConsoleLine(msg, priority)
return widgetHandler:AddConsoleLine(msg, priority)
end
function GroupChanged(groupID)
return widgetHandler:GroupChanged(groupID)
end
--
-- The unit (and some of the Draw) call-ins are handled
-- differently (see LuaUI/widgets.lua / UpdateCallIns())
--
--------------------------------------------------------------------------------
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