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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
/*
* This file has to be C99 compatible, as it is not only used by the engine,
* but also by AIs.
*/
#ifndef AI_DEFINES_H
#define AI_DEFINES_H
#include "System/maindefines.h"
#include "System/exportdefines.h"
#define ENGINE_VERSION_STRING VERSION_STRING
#define ENGINE_VERSION_NUMBER 1000
// Changing these structs breaks the AI Interface ABI.
// Though we can only keep track of the number of function pointers
// in the callback structs, and not their arguments.
// Therefore, this number will stay the same, if you only change parameters
// of function pointers, which is why it is only partly representing
// the real ABI.
// Files that have to be included when using this define:
// * ExternalAI/Interface/ELevelOfSupport.h
// * ExternalAI/Interface/SSkirmishAILibrary.h
// * ExternalAI/Interface/SSkirmishAICallback.h
// * ExternalAI/Interface/SAIInterfaceLibrary.h
// * ExternalAI/Interface/SAIInterfaceCallback.h
// * ExternalAI/Interface/AISEvents.h
// * ExternalAI/Interface/AISCommands.h
/**
* Returns the Application Binary Interface version, fail part.
* If the engine and the AI Interface differ in this,
* the AI Interface will not be used.
* Changes here usually indicate that struct members were
* added or removed.
*/
#define AIINTERFACE_ABI_VERSION_FAIL ( \
sizeof(enum LevelOfSupport) \
+ sizeof(struct SSkirmishAILibrary) \
+ sizeof(struct SSkirmishAICallback) \
+ sizeof(struct SAIInterfaceLibrary) \
+ sizeof(struct SAIInterfaceCallback) \
+ AIINTERFACE_EVENTS_ABI_VERSION \
+ AIINTERFACE_COMMANDS_ABI_VERSION \
+ __archBits__ * 10000 \
+ sizeof(int) * 1001 \
+ sizeof(char) * 1002 \
+ sizeof(void*) * 1003 \
+ sizeof(size_t) * 1005 \
+ sizeof(float) * 1007 \
+ sizeof(short) * 1011 \
+ sizeof(bool) * 1013 \
)
/**
* Returns the Application Binary Interface version, warning part.
* Interface and engine will try to run/work together,
* if they differ only in the warning part of the ABI version.
* Changes here could indicate that function arguments got changed,
* which could cause a crash, but it could be unimportant changes
* like added comments or code reformatting as well.
*/
#define AIINTERFACE_ABI_VERSION_WARNING ( \
0 \
)
/**
* @brief max Skirmish AIs
*
* Defines the maximum number of skirmish AIs.
* As there can not be more then spring allows teams, this is the upper limit.
* (currently (February 2010) 255 real teams)
*/
//const unsigned int MAX_SKIRMISH_AIS = MAX_TEAMS - 1;
#define MAX_SKIRMISH_AIS 255
//const char* const AI_INTERFACES_DATA_DIR = "AI/Interfaces";
#define AI_INTERFACES_DATA_DIR "AI/Interfaces"
#define SKIRMISH_AI_DATA_DIR "AI/Skirmish"
#endif // AI_DEFINES_H
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