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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef GAME_SETUP_DRAWER
#define GAME_SETUP_DRAWER
#include "InputReceiver.h"
#include "System/Misc/SpringTime.h"
class GameSetupDrawer : public CInputReceiver
{
public:
static void Enable();
static void Disable();
static void StartCountdown(unsigned time);
private:
GameSetupDrawer();
~GameSetupDrawer();
virtual void Draw();
static GameSetupDrawer* instance;
bool lctrl_pressed;
spring_time readyCountdown;
spring_time lastTick;
};
#endif // GAME_SETUP_DRAWER
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