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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include <stdio.h>
#include "KeyBindings.h"
#include "KeyCodes.h"
#include "KeySet.h"
#include "Sim/Units/UnitDef.h"
#include "Sim/Units/UnitDefHandler.h"
#include "System/FileSystem/FileHandler.h"
#include "System/FileSystem/SimpleParser.h"
#include "System/Log/ILog.h"
#include "System/Util.h"
#include "System/Config/ConfigHandler.h"
#define LOG_SECTION_KEY_BINDINGS "KeyBindings"
LOG_REGISTER_SECTION_GLOBAL(LOG_SECTION_KEY_BINDINGS)
// use the specific section for all LOG*() calls in this source file
#ifdef LOG_SECTION_CURRENT
#undef LOG_SECTION_CURRENT
#endif
#define LOG_SECTION_CURRENT LOG_SECTION_KEY_BINDINGS
CONFIG(int, KeyChainTimeout).defaultValue(750).minimumValue(0).description("Timeout in milliseconds waiting for a key chain shortcut.");
CKeyBindings* keyBindings = NULL;
struct DefaultBinding {
const char* key;
const char* action;
};
static const std::vector<DefaultBinding> defaultBindings = {
{ "esc", "quitmessage" },
{ "Shift+esc", "quitmenu" },
{ "Ctrl+Shift+esc", "quitforce" },
{ "Any+pause", "pause" },
{ "c", "controlunit" },
{ "Any+h", "sharedialog" },
{ "Any+i", "gameinfo" },
{ "Any+j", "mouse2" },
{ "backspace", "mousestate" },
{ "Shift+backspace", "togglecammode" },
{ "Ctrl+backspace", "togglecammode" },
{ "Any+tab", "toggleoverview" },
{ "Any+enter", "chat" },
{ "Ctrl+ctrl,Ctrl+ctrl", "chatswitchall" },
{ "Alt+alt,Alt+alt", "chatswitchally" },
{ "Shift+shift,Shift+shift", "chatswitchspec" },
{ "Any+tab", "edit_complete" },
{ "Any+backspace", "edit_backspace" },
{ "Any+delete", "edit_delete" },
{ "Any+home", "edit_home" },
{ "Alt+left", "edit_home" },
{ "Any+end", "edit_end" },
{ "Alt+right", "edit_end" },
{ "Any+up", "edit_prev_line" },
{ "Any+down", "edit_next_line" },
{ "Any+left", "edit_prev_char" },
{ "Any+right", "edit_next_char" },
{ "Ctrl+left", "edit_prev_word" },
{ "Ctrl+right", "edit_next_word" },
{ "Any+enter", "edit_return" },
{ "Any+escape", "edit_escape" },
{ "Ctrl+v", "pastetext" },
{ "Any+home", "increaseViewRadius" },
{ "Any+end", "decreaseViewRadius" },
{ "Alt+insert", "speedup" },
{ "Alt+delete", "slowdown" },
{ "Alt+=", "speedup" },
{ "Alt++", "speedup" },
{ "Alt+-", "slowdown" },
{ "Alt+numpad+", "speedup" },
{ "Alt+numpad-", "slowdown" },
{ ",", "prevmenu" },
{ ".", "nextmenu" },
{ "Shift+,", "decguiopacity" },
{ "Shift+.", "incguiopacity" },
{ "1", "specteam 0" },
{ "2", "specteam 1" },
{ "3", "specteam 2" },
{ "4", "specteam 3" },
{ "5", "specteam 4" },
{ "6", "specteam 5" },
{ "7", "specteam 6" },
{ "8", "specteam 7" },
{ "9", "specteam 8" },
{ "0", "specteam 9" },
{ "Ctrl+1", "specteam 10" },
{ "Ctrl+2", "specteam 11" },
{ "Ctrl+3", "specteam 12" },
{ "Ctrl+4", "specteam 13" },
{ "Ctrl+5", "specteam 14" },
{ "Ctrl+6", "specteam 15" },
{ "Ctrl+7", "specteam 16" },
{ "Ctrl+8", "specteam 17" },
{ "Ctrl+9", "specteam 18" },
{ "Ctrl+0", "specteam 19" },
{ "Any+0", "group0" },
{ "Any+1", "group1" },
{ "Any+2", "group2" },
{ "Any+3", "group3" },
{ "Any+4", "group4" },
{ "Any+5", "group5" },
{ "Any+6", "group6" },
{ "Any+7", "group7" },
{ "Any+8", "group8" },
{ "Any+9", "group9" },
{ "[", "buildfacing inc" },
{ "Shift+[", "buildfacing inc" },
{ "]", "buildfacing dec" },
{ "Shift+]", "buildfacing dec" },
{ "Any+z", "buildspacing inc" },
{ "Any+x", "buildspacing dec" },
{ "a", "attack" },
{ "Shift+a", "attack" },
{ "Alt+a", "areaattack" },
{ "Alt+Shift+a", "areaattack" },
{ "Alt+b", "debug" },
{ "Alt+v", "debugcolvol" },
{ "Alt+p", "debugpath" },
{ "d", "manualfire" },
{ "Shift+d", "manualfire" },
{ "Ctrl+d", "selfd" },
{ "Ctrl+Shift+d", "selfd queued" },
{ "e", "reclaim" },
{ "Shift+e", "reclaim" },
{ "f", "fight" },
{ "Shift+f", "fight" },
{ "Alt+f", "forcestart" },
{ "g", "guard" },
{ "Shift+g", "guard" },
{ "k", "cloak" },
{ "Shift+k", "cloak" },
{ "l", "loadunits" },
{ "Shift+l", "loadunits" },
{ "m", "move" },
{ "Shift+m", "move" },
{ "Alt+o", "singlestep" },
{ "p", "patrol" },
{ "Shift+p", "patrol" },
{ "q", "groupselect" },
{ "q", "groupadd" },
{ "Ctrl+q", "aiselect" },
{ "Shift+q", "groupclear" },
{ "r", "repair" },
{ "Shift+r", "repair" },
{ "s", "stop" },
{ "Shift+s", "stop" },
{ "u", "unloadunits" },
{ "Shift+u", "unloadunits" },
{ "w", "wait" },
{ "Shift+w", "wait queued" },
{ "x", "onoff" },
{ "Shift+x", "onoff" },
{ "Ctrl+t", "trackmode" },
{ "Any+t", "track" },
{ "Ctrl+f1", "viewfps" },
{ "Ctrl+f2", "viewta" },
{ "Ctrl+f3", "viewtw" },
{ "Ctrl+f4", "viewrot" },
{ "Ctrl+f5", "viewfree" },
{ "Any+f1", "ShowElevation" },
{ "Any+f2", "ShowPathTraversability"},
{ "Any+f3", "LastMsgPos" },
{ "Any+f4", "ShowMetalMap" },
{ "Any+f5", "HideInterface" },
{ "Any+f6", "NoSound" },
{ "Any+f7", "DynamicSky" },
{ "Any+l", "togglelos" },
{ "Any+;", "toggleradarandjammer" },
{ "Ctrl+Shift+f8", "savegame" },
{ "Ctrl+Shift+f10", "createvideo" },
{ "Any+f11", "screenshot" },
{ "Any+f12", "screenshot" },
{ "Alt+enter", "fullscreen" },
// NOTE: Up bindings are currently converted to press bindings
// (see KeySet.cpp / DISALLOW_RELEASE_BINDINGS)
{ "Any+`,Any+`", "drawlabel" },
{ "Any+\\,Any+\\", "drawlabel" },
{ "Any+~,Any+~", "drawlabel" },
{ "Any+§,Any+§", "drawlabel" },
{ "Any+`", "drawinmap" },
{ "Up+Any+`", "drawinmap" },
{ "Any+\\", "drawinmap" },
{ "Up+Any+\\", "drawinmap" },
{ "Any+~", "drawinmap" },
{ "Up+Any+~", "drawinmap" },
{ "Any+§", "drawinmap" },
{ "Up+Any+§", "drawinmap" },
{ "Any+up", "moveforward" },
{ "Up+Any+up", "moveforward" },
{ "Any+down", "moveback" },
{ "Up+Any+down", "moveback" },
{ "Any+right", "moveright" },
{ "Up+Any+right", "moveright" },
{ "Any+left", "moveleft" },
{ "Up+Any+left", "moveleft" },
{ "Any+pageup", "moveup" },
{ "Up+Any+pageup", "moveup" },
{ "Any+pagedown", "movedown" },
{ "Up+Any+pagedown", "movedown" },
{ "Any+ctrl", "moveslow" },
{ "Up+Any+ctrl", "moveslow" },
{ "Any+shift", "movefast" },
{ "Up+Any+shift", "movefast" },
// selection keys
{ "Ctrl+a", "select AllMap++_ClearSelection_SelectAll+" },
{ "Ctrl+b", "select AllMap+_Builder_Idle+_ClearSelection_SelectOne+" },
{ "Ctrl+c", "select AllMap+_ManualFireUnit+_ClearSelection_SelectOne+" },
{ "Ctrl+r", "select AllMap+_Radar+_ClearSelection_SelectAll+" },
{ "Ctrl+v", "select AllMap+_Not_Builder_Not_Commander_InPrevSel_Not_InHotkeyGroup+_SelectAll+" },
{ "Ctrl+w", "select AllMap+_Not_Aircraft_Weapons+_ClearSelection_SelectAll+" },
{ "Ctrl+x", "select AllMap+_InPrevSel_Not_InHotkeyGroup+_SelectAll+" },
{ "Ctrl+z", "select AllMap+_InPrevSel+_ClearSelection_SelectAll+" }
};
/******************************************************************************/
//
// CKeyBindings
//
CKeyBindings::CKeyBindings()
: fakeMetaKey(1)
, buildHotkeyMap(true)
, debugEnabled(false)
, keyChainTimeout(750)
{
statefulCommands.insert("drawinmap");
statefulCommands.insert("moveforward");
statefulCommands.insert("moveback");
statefulCommands.insert("moveright");
statefulCommands.insert("moveleft");
statefulCommands.insert("moveup");
statefulCommands.insert("movedown");
statefulCommands.insert("moveslow");
statefulCommands.insert("movefast");
RegisterAction("bind");
RegisterAction("unbind");
RegisterAction("unbindall");
RegisterAction("unbindkeyset");
RegisterAction("unbindaction");
RegisterAction("keydebug");
RegisterAction("fakemeta");
RegisterAction("keyload");
RegisterAction("keyreload");
RegisterAction("keysave");
RegisterAction("keyprint");
RegisterAction("keysyms");
RegisterAction("keycodes");
configHandler->NotifyOnChange(this);
}
CKeyBindings::~CKeyBindings()
{
configHandler->RemoveObserver(this);
}
/******************************************************************************/
const CKeyBindings::ActionList& CKeyBindings::GetActionList(const CKeySet& ks) const
{
static const ActionList empty;
const ActionList* alPtr = ∅
if (ks.AnyMod()) {
KeyMap::const_iterator it = bindings.find(ks);
if (it != bindings.end()) {
alPtr = &(it->second);
}
}
else {
// have to check for an AnyMod keyset as well as the normal one
CKeySet anyMod = ks;
anyMod.SetAnyBit();
KeyMap::const_iterator nit = bindings.find(ks);
KeyMap::const_iterator ait = bindings.find(anyMod);
const bool haveNormal = (nit != bindings.end());
const bool haveAnyMod = (ait != bindings.end());
if (haveNormal && !haveAnyMod) {
alPtr = &(nit->second);
}
else if (!haveNormal && haveAnyMod) {
alPtr = &(ait->second);
}
else if (haveNormal && haveAnyMod) {
// combine the two lists (normal first)
static ActionList merged; //FIXME switch to thread_local when all buildbots are using >=gcc4.7
merged = nit->second;
merged.insert(merged.end(), ait->second.begin(), ait->second.end());
alPtr = &merged;
}
}
if (debugEnabled) {
LOG("GetActions: hex=0x%02X acii=\"%s\":", ks.Key(), ks.GetString(false).c_str());
if (alPtr != &empty) {
int i = 1;
for (const auto& a: *alPtr) {
LOG(" %i. action=\"%s\" rawline=\"%s\" shortcut=\"%s\"", i++, a.command.c_str(), a.rawline.c_str(), a.boundWith.c_str());
}
} else {
LOG(" EMPTY");
}
}
return *alPtr;
}
const CKeyBindings::ActionList& CKeyBindings::GetActionList(const CKeyChain& kc) const
{
static ActionList out; //FIXME switch to thread_local when all buildbots are using >=gcc4.7
out.clear();
if (kc.empty())
return out;
const CKeyBindings::ActionList& al = GetActionList(kc.back());
for (const Action& action: al) {
if (kc.fit(action.keyChain))
out.push_back(action);
}
return out;
}
const CKeyBindings::HotkeyList& CKeyBindings::GetHotkeys(const std::string& action) const
{
ActionMap::const_iterator it = hotkeys.find(action);
if (it == hotkeys.end()) {
static HotkeyList empty;
return empty;
}
return it->second;
}
/******************************************************************************/
static bool ParseKeyChain_kernel(const std::string& keystr, CKeyChain* kc)
{
kc->clear();
CKeySet ks;
std::stringstream ss(keystr);
while (ss.good()) {
char kcstr[256];
ss.getline(kcstr, 256, ',');
std::string kstr(kcstr);
if (!ks.Parse(kstr, false)) {
return false;
}
kc->emplace_back(ks);
}
return true;
}
static bool ParseKeyChain(std::string keystr, CKeyChain* kc, const size_t pos = std::string::npos)
{
// recursive function to allow "," as seperator-char & as shortcut
// -> when parsing fails, this functions replaces one by one all "," by their hexcode
// and tries then to reparse it
// -> i.e. ",,," will at the end parsed as "0x2c,0x2c"
const size_t cpos = keystr.rfind(',', pos);
if (ParseKeyChain_kernel(keystr, kc))
return true;
if (cpos == std::string::npos)
return false;
const size_t nextpos = (cpos > 0) ? cpos - 1 : std::string::npos;
if ((nextpos != std::string::npos) && ParseKeyChain(keystr, kc, nextpos))
return true;
keystr.replace(cpos, 1, IntToString(keyCodes->GetCode(","), "%#x"));
return ParseKeyChain(keystr, kc, cpos);
}
bool CKeyBindings::Bind(const std::string& keystr, const std::string& line)
{
Action action(line);
action.boundWith = keystr;
if (action.command.empty()) {
LOG_L(L_WARNING, "Bind: empty action: %s", line.c_str());
return false;
}
if (!ParseKeyChain(keystr, &action.keyChain) || action.keyChain.empty()) {
LOG_L(L_WARNING, "Bind: could not parse key: %s", keystr.c_str());
return false;
}
CKeySet& ks = action.keyChain.back();
// Try to be safe, force AnyMod mode for stateful commands
if (statefulCommands.find(action.command) != statefulCommands.end()) {
ks.SetAnyBit();
}
KeyMap::iterator it = bindings.find(ks);
if (it == bindings.end()) {
// create new keyset entry and push it command
ActionList& al = bindings[ks];
al.push_back(action);
} else {
ActionList& al = it->second;
assert(it->first == ks);
// check if the command is already found to the given keyset
bool found = false;
for (const Action& act: al) {
if (act.command == action.command) {
found = true;
break;
}
}
if (!found) {
// not yet bound, push it
al.push_back(action);
}
}
return true;
}
bool CKeyBindings::UnBind(const std::string& keystr, const std::string& command)
{
CKeySet ks;
if (!ks.Parse(keystr)) {
LOG_L(L_WARNING, "UnBind: could not parse key: %s", keystr.c_str());
return false;
}
bool success = false;
KeyMap::iterator it = bindings.find(ks);
if (it != bindings.end()) {
ActionList& al = it->second;
success = RemoveCommandFromList(al, command);
if (al.empty()) {
bindings.erase(it);
}
}
return success;
}
bool CKeyBindings::UnBindKeyset(const std::string& keystr)
{
CKeySet ks;
if (!ks.Parse(keystr)) {
LOG_L(L_WARNING, "UnBindKeyset: could not parse key: %s", keystr.c_str());
return false;
}
bool success = false;
KeyMap::iterator it = bindings.find(ks);
if (it != bindings.end()) {
bindings.erase(it);
success = true;
}
return success;
}
bool CKeyBindings::UnBindAction(const std::string& command)
{
bool success = false;
KeyMap::iterator it = bindings.begin();
while (it != bindings.end()) {
ActionList& al = it->second;
if (RemoveCommandFromList(al, command)) {
success = true;
}
if (al.empty()) {
it = bindings.erase(it);
} else {
++it;
}
}
return success;
}
bool CKeyBindings::SetFakeMetaKey(const std::string& keystr)
{
CKeySet ks;
if (StringToLower(keystr) == "none") {
fakeMetaKey = -1;
return true;
}
if (!ks.Parse(keystr)) {
LOG_L(L_WARNING, "SetFakeMetaKey: could not parse key: %s", keystr.c_str());
return false;
}
fakeMetaKey = ks.Key();
return true;
}
bool CKeyBindings::AddKeySymbol(const std::string& keysym, const std::string& code)
{
CKeySet ks;
if (!ks.Parse(code)) {
LOG_L(L_WARNING, "AddKeySymbol: could not parse key: %s", code.c_str());
return false;
}
if (!keyCodes->AddKeySymbol(keysym, ks.Key())) {
LOG_L(L_WARNING, "AddKeySymbol: could not add: %s", keysym.c_str());
return false;
}
return true;
}
bool CKeyBindings::RemoveCommandFromList(ActionList& al, const std::string& command)
{
bool success = false;
ActionList::iterator it = al.begin();
while (it != al.end()) {
if (it->command == command) {
it = al.erase(it);
success = true;
} else {
++it;
}
}
return success;
}
void CKeyBindings::ConfigNotify(const std::string& key, const std::string& value)
{
if (key == "KeyChainTimeout") {
keyChainTimeout = atoi(value.c_str());
}
}
/******************************************************************************/
void CKeyBindings::LoadDefaults()
{
SetFakeMetaKey("space");
for (const auto& b: defaultBindings) {
Bind(b.key, b.action);
}
}
void CKeyBindings::PushAction(const Action& action)
{
if (action.command == "keyload") {
Load("uikeys.txt");
}
else if (action.command == "keyreload") {
ExecuteCommand("unbindall");
ExecuteCommand("unbind enter chat");
Load("uikeys.txt");
}
else if (action.command == "keysave") {
if (Save("uikeys.tmp")) { // tmp, not txt
LOG("Saved uikeys.tmp");
} else {
LOG_L(L_WARNING, "Could not save uikeys.tmp");
}
}
else if (action.command == "keyprint") {
Print();
}
else if (action.command == "keysyms") {
keyCodes->PrintNameToCode(); //TODO move to CKeyCodes?
}
else if (action.command == "keycodes") {
keyCodes->PrintCodeToName(); //TODO move to CKeyCodes?
}
else {
ExecuteCommand(action.rawline);
}
}
bool CKeyBindings::ExecuteCommand(const std::string& line)
{
const std::vector<std::string> words = CSimpleParser::Tokenize(line, 2);
if (words.empty()) {
return false;
}
const std::string command = StringToLower(words[0]);
if (command == "keydebug") {
if (words.size() == 1) {
// toggle
debugEnabled = !debugEnabled;
} else if (words.size() >= 2) {
// set
debugEnabled = atoi(words[1].c_str());
}
}
else if ((command == "fakemeta") && (words.size() > 1)) {
if (!SetFakeMetaKey(words[1])) { return false; }
}
else if ((command == "keysym") && (words.size() > 2)) {
if (!AddKeySymbol(words[1], words[2])) { return false; }
}
else if ((command == "bind") && (words.size() > 2)) {
if (!Bind(words[1], words[2])) { return false; }
}
else if ((command == "unbind") && (words.size() > 2)) {
if (!UnBind(words[1], words[2])) { return false; }
}
else if ((command == "unbindaction") && (words.size() > 1)) {
if (!UnBindAction(words[1])) { return false; }
}
else if ((command == "unbindkeyset") && (words.size() > 1)) {
if (!UnBindKeyset(words[1])) { return false; }
}
else if (command == "unbindall") {
bindings.clear();
keyCodes->Reset();
Bind("enter", "chat"); // bare minimum
}
else {
return false;
}
if (buildHotkeyMap) {
BuildHotkeyMap();
}
return false;
}
bool CKeyBindings::Load(const std::string& filename)
{
CFileHandler ifs(filename);
CSimpleParser parser(ifs);
buildHotkeyMap = false; // temporarily disable BuildHotkeyMap() calls
LoadDefaults();
while (!parser.Eof()) {
const std::string line = parser.GetCleanLine();
ExecuteCommand(line);
}
BuildHotkeyMap();
buildHotkeyMap = true; // re-enable BuildHotkeyMap() calls
return true;
}
void CKeyBindings::BuildHotkeyMap()
{
// create reverse map of bindings ([action] -> key shortcuts)
hotkeys.clear();
for (const auto& p: bindings) {
for (const Action& action: p.second) {
HotkeyList& hl = hotkeys[action.command + ((action.extra == "") ? "" : " " + action.extra)];
hl.insert(action.boundWith);
}
}
}
/******************************************************************************/
void CKeyBindings::Print() const
{
FileSave(stdout);
}
bool CKeyBindings::Save(const std::string& filename) const
{
FILE* out = fopen(filename.c_str(), "wt");
if (out == NULL) {
return false;
}
const bool success = FileSave(out);
fclose(out);
return success;
}
bool CKeyBindings::FileSave(FILE* out) const
{
if (out == NULL) {
return false;
}
// clear the defaults
fprintf(out, "\n");
fprintf(out, "unbindall // clear the defaults\n");
fprintf(out, "unbind enter chat // clear the defaults\n");
fprintf(out, "\n");
// save the user defined key symbols
keyCodes->SaveUserKeySymbols(out);
// save the fake meta key (if it has been defined)
if (fakeMetaKey >= 0) {
fprintf(out, "fakemeta %s\n\n", keyCodes->GetName(fakeMetaKey).c_str());
}
// save the bindings
for (const auto& p: bindings) {
const ActionList& al = p.second;
for (const Action& action: al) {
std::string comment;
if (unitDefHandler && (action.command.find("buildunit_") == 0)) {
const std::string unitName = action.command.substr(10);
const UnitDef* unitDef = unitDefHandler->GetUnitDefByName(unitName);
if (unitDef) {
comment = " // " + unitDef->humanName + " - " + unitDef->tooltip;
}
}
if (comment.empty()) {
fprintf(out, "bind %18s %s\n",
action.boundWith.c_str(),
action.rawline.c_str());
} else {
fprintf(out, "bind %18s %-20s%s\n",
action.boundWith.c_str(),
action.rawline.c_str(), comment.c_str());
}
}
}
return true;
}
/******************************************************************************/
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