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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef LUA_MATH_EXTRA_H
#define LUA_MATH_EXTRA_H
struct lua_State;
class LuaMathExtra {
public:
static bool PushEntries(lua_State* L);
private:
static int hypot(lua_State* L);
static int diag(lua_State* L);
static int clamp(lua_State* L);
static int sgn(lua_State* L);
static int mix(lua_State* L);
static int round(lua_State* L);
static int erf(lua_State* L);
static int smoothstep(lua_State* L);
};
#endif /* LUA_MATH_EXTRA_H */
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