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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef LUA_RBOS_H
#define LUA_RBOS_H
#include <set>
using std::set;
#include "Rendering/GL/myGL.h"
struct lua_State;
class LuaRBOs {
public:
LuaRBOs();
~LuaRBOs();
static bool PushEntries(lua_State* L);
struct RBO;
static const RBO* GetLuaRBO(lua_State* L, int index);
public:
struct RBO {
RBO() : id(0), target(0), format(0), xsize(0), ysize(0) {}
void Init();
void Free(lua_State *L);
GLuint id;
GLenum target;
GLenum format;
GLsizei xsize;
GLsizei ysize;
};
private:
set<RBO*> rbos;
private: // helpers
static bool CreateMetatable(lua_State* L);
private: // metatable methods
static int meta_gc(lua_State* L);
static int meta_index(lua_State* L);
static int meta_newindex(lua_State* L);
private:
static int CreateRBO(lua_State* L);
static int DeleteRBO(lua_State* L);
};
#endif /* LUA_RBOS_H */
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