File: LuaUnitDefs.h

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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef LUA_UNITDEFS_H
#define LUA_UNITDEFS_H

#include <string>

struct lua_State;

class LuaUnitDefs {
	public:
		static bool PushEntries(lua_State* L);

		static bool IsDefaultParam(const std::string& word);
};

#endif /* LUA_UNITDEFS_H */