File: FeatureDrawer.h

package info (click to toggle)
spring 98.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 41,928 kB
  • ctags: 60,665
  • sloc: cpp: 356,167; ansic: 39,434; python: 12,228; java: 12,203; awk: 5,856; sh: 1,719; xml: 997; perl: 405; php: 253; objc: 194; makefile: 72; sed: 2
file content (85 lines) | stat: -rw-r--r-- 2,151 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef FEATUREDRAWER_H_
#define FEATUREDRAWER_H_

#include <set>
#include <vector>
#include "System/creg/creg_cond.h"
#include "System/EventClient.h"
#include "Rendering/Models/WorldObjectModelRenderer.h"

class CFeature;
class IWorldObjectModelRenderer;


class CFeatureDrawer: public CEventClient
{
	CR_DECLARE_STRUCT(CFeatureDrawer)
	CR_DECLARE_SUB(DrawQuad)

typedef std::map<CFeature*, float> FeatureSet;
typedef std::map<int, FeatureSet> FeatureRenderBin;
typedef std::map<int, FeatureSet>::iterator FeatureRenderBinIt;

public:
	CFeatureDrawer();
	~CFeatureDrawer();

	void UpdateDrawQuad(CFeature* feature);
	void Update();

	void Draw();
	void DrawShadowPass();

	void DrawFadeFeatures(bool noAdvShading = false);
	void SwapFeatures();

	bool WantsEvent(const std::string& eventName) {
		return (eventName == "RenderFeatureCreated" || eventName == "RenderFeatureDestroyed" || eventName == "RenderFeatureMoved");
	}
	bool GetFullRead() const { return true; }
	int GetReadAllyTeam() const { return AllAccessTeam; }

	virtual void RenderFeatureCreated(const CFeature* feature);
	virtual void RenderFeatureDestroyed(const CFeature* feature);
	virtual void RenderFeatureMoved(const CFeature* feature, const float3& oldpos, const float3& newpos);

private:
	static void UpdateDrawPos(CFeature* f);

	void DrawOpaqueFeatures(int);
	void DrawFarFeatures();
	bool DrawFeatureNow(const CFeature*, float alpha = 0.99f);
	void DrawFadeFeaturesHelper(int);
	void DrawFadeFeaturesSet(FeatureSet&, int);
	void GetVisibleFeatures(int, bool drawFar);

	void PostLoad();

	std::set<CFeature*> unsortedFeatures;

	struct DrawQuad {
		CR_DECLARE_STRUCT(DrawQuad)
		std::set<CFeature*> features;
	};

	std::vector<DrawQuad> drawQuads;

	int drawQuadsX;
	int drawQuadsY;

	float farDist;
	float featureDrawDistance;
	float featureFadeDistance;

	std::vector<IWorldObjectModelRenderer*> opaqueModelRenderers;
	std::vector<IWorldObjectModelRenderer*> cloakedModelRenderers;

	friend class CFeatureQuadDrawer;
};

extern CFeatureDrawer* featureDrawer;


#endif /* FEATUREDRAWER_H_ */