1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef AIR_BASE_HANDLER_H
#define AIR_BASE_HANDLER_H
#include <list>
#include <set>
#include <boost/noncopyable.hpp>
#include "System/Object.h"
#include "System/float3.h"
class CUnit;
class CAirBaseHandler : public boost::noncopyable
{
CR_DECLARE_STRUCT(CAirBaseHandler)
CR_DECLARE_SUB(LandingPad)
CR_DECLARE_SUB(AirBase)
private:
struct AirBase;
public:
class LandingPad: public CObject, public boost::noncopyable {
CR_DECLARE(LandingPad)
public:
LandingPad(int p, CUnit* u, AirBase* b):
piece(p), unit(u), base(b) {}
int GetPiece() const { return piece; }
CUnit* GetUnit() const { return unit; }
AirBase* GetBase() const { return base; }
private:
int piece;
CUnit* unit;
AirBase* base;
};
private:
struct AirBase: public boost::noncopyable {
CR_DECLARE_STRUCT(AirBase)
AirBase(CUnit* u) : unit(u) {}
CUnit* unit;
std::list<LandingPad*> freePads;
std::list<LandingPad*> pads;
};
public:
CAirBaseHandler();
~CAirBaseHandler();
void RegisterAirBase(CUnit* base);
void DeregisterAirBase(CUnit* base);
void LeaveLandingPad(LandingPad* pad);
/**
* @brief Try to find an airbase and reserve it if one can be found
* Caller must call LeaveLandingPad() if it gets one
* and is finished with it or dies.
* It is the callers responsibility to detect if the base dies
* while its reserved.
*/
LandingPad* FindAirBase(CUnit* unit, float minPower, bool wantFreePad);
/** @brief Try to find the closest airbase even if it's reserved */
float3 FindClosestAirBasePos(CUnit* unit, float minPower);
bool HaveAirBase(int allyTeam) const { return (!bases[allyTeam].empty()); }
private:
typedef std::list<AirBase*> AirBaseLst;
typedef std::list<AirBase*>::iterator AirBaseLstIt;
typedef std::list<LandingPad*> PadLst;
typedef std::list<LandingPad*>::iterator PadLstIt;
std::vector<AirBaseLst> bases;
// IDs of units registered as airbases
std::set<int> airBaseIDs;
};
extern CAirBaseHandler* airBaseHandler;
#endif /* AIR_BASE_HANDLER_H */
|