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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "RadarHandler.h"
#include "LosHandler.h"
#include "Map/ReadMap.h"
#include "Sim/Misc/TeamHandler.h"
#include "System/TimeProfiler.h"
#ifdef RADARHANDLER_SONAR_JAMMER_MAPS
#define SONAR_MAPS CR_MEMBER(sonarJammerMaps),
#else
#define SONAR_MAPS
#endif
CR_BIND(CRadarHandler, (false))
CR_REG_METADATA(CRadarHandler, (
CR_MEMBER(radarErrorSizes),
CR_MEMBER(xsize),
CR_MEMBER(zsize),
CR_MEMBER(baseRadarErrorSize),
CR_MEMBER(baseRadarErrorMult),
CR_MEMBER(radarMipLevel),
CR_MEMBER(radarDiv),
CR_MEMBER(invRadarDiv),
CR_MEMBER(circularRadar),
CR_MEMBER(radarAlgo),
CR_MEMBER(radarMaps),
CR_MEMBER(airRadarMaps),
CR_MEMBER(sonarMaps),
CR_MEMBER(jammerMaps),
SONAR_MAPS
CR_MEMBER(seismicMaps),
CR_MEMBER(commonJammerMap),
CR_MEMBER(commonSonarJammerMap)
))
CRadarHandler* radarHandler = NULL;
CRadarHandler::CRadarHandler(bool circularRadar)
: radarMipLevel(3),
radarDiv(SQUARE_SIZE * (1 << radarMipLevel)),
invRadarDiv(1.0f / radarDiv),
circularRadar(circularRadar),
xsize(std::max(1, gs->mapx >> radarMipLevel)),
zsize(std::max(1, gs->mapy >> radarMipLevel)),
radarAlgo(int2(xsize, zsize), -1000, 20, readMap->GetMIPHeightMapSynced(radarMipLevel)),
baseRadarErrorSize(96.0f),
baseRadarErrorMult(2.0f)
{
commonJammerMap.SetSize(xsize, zsize, false);
commonSonarJammerMap.SetSize(xsize, zsize, false);
CLosMap tmp;
tmp.SetSize(xsize, zsize, false);
radarMaps.resize(teamHandler->ActiveAllyTeams(), tmp);
sonarMaps.resize(teamHandler->ActiveAllyTeams(), tmp);
seismicMaps.resize(teamHandler->ActiveAllyTeams(), tmp);
airRadarMaps.resize(teamHandler->ActiveAllyTeams(), tmp);
jammerMaps.resize(teamHandler->ActiveAllyTeams(), tmp);
#ifdef RADARHANDLER_SONAR_JAMMER_MAPS
sonarJammerMaps.resize(teamHandler->ActiveAllyTeams(), tmp);
#endif
radarErrorSizes.resize(teamHandler->ActiveAllyTeams(), baseRadarErrorSize);
}
CRadarHandler::~CRadarHandler()
{
}
// TODO: add the LosHandler optimizations (instance-sharing)
void CRadarHandler::MoveUnit(CUnit* unit)
{
if (gs->globalLOS[unit->allyteam])
return;
if (!unit->hasRadarCapacity)
return;
// NOTE:
// when stunned, we are not called during Unit::SlowUpdate's
// but units can in principle still be given on/off commands
// this creates an exploit via Unit::Activate if the unit is
// a transported radar/jammer and leaves a detached coverage
// zone behind
if (!unit->activated || unit->IsStunned())
return;
int2 newPos;
newPos.x = (int) (unit->pos.x * invRadarDiv);
newPos.y = (int) (unit->pos.z * invRadarDiv);
if (!unit->hasRadarPos ||
(newPos.x != unit->oldRadarPos.x) ||
(newPos.y != unit->oldRadarPos.y)) {
RemoveUnit(unit);
if (unit->jammerRadius) {
jammerMaps[unit->allyteam].AddMapArea(newPos, -123, unit->jammerRadius, 1);
commonJammerMap.AddMapArea(newPos, -123, unit->jammerRadius, 1);
}
if (unit->sonarJamRadius) {
#ifdef RADARHANDLER_SONAR_JAMMER_MAPS
sonarJammerMaps[unit->allyteam].AddMapArea(newPos, -123, unit->sonarJamRadius, 1);
#endif
commonSonarJammerMap.AddMapArea(newPos, -123, unit->sonarJamRadius, 1);
}
if (unit->radarRadius) {
airRadarMaps[unit->allyteam].AddMapArea(newPos, -123, unit->radarRadius, 1);
if (!circularRadar) {
radarAlgo.LosAdd(newPos, unit->radarRadius, unit->radarHeight, unit->radarSquares);
radarMaps[unit->allyteam].AddMapSquares(unit->radarSquares, -123, 1);
}
}
if (unit->sonarRadius) {
sonarMaps[unit->allyteam].AddMapArea(newPos, -123, unit->sonarRadius, 1);
}
if (unit->seismicRadius) {
seismicMaps[unit->allyteam].AddMapArea(newPos, -123, unit->seismicRadius, 1);
}
unit->oldRadarPos = newPos;
unit->hasRadarPos = true;
}
}
void CRadarHandler::RemoveUnit(CUnit* unit)
{
if (!unit->hasRadarCapacity) {
return;
}
if (unit->hasRadarPos) {
if (unit->jammerRadius) {
jammerMaps[unit->allyteam].AddMapArea(unit->oldRadarPos, -123, unit->jammerRadius, -1);
commonJammerMap.AddMapArea(unit->oldRadarPos, -123, unit->jammerRadius, -1);
}
if (unit->sonarJamRadius) {
#ifdef RADARHANDLER_SONAR_JAMMER_MAPS
sonarJammerMaps[unit->allyteam].AddMapArea(unit->oldRadarPos, -123, unit->sonarJamRadius, -1);
#endif
commonSonarJammerMap.AddMapArea(unit->oldRadarPos, -123, unit->sonarJamRadius, -1);
}
if (unit->radarRadius) {
airRadarMaps[unit->allyteam].AddMapArea(unit->oldRadarPos, -123, unit->radarRadius, -1);
if (!circularRadar) {
radarMaps[unit->allyteam].AddMapSquares(unit->radarSquares, -123, -1);
unit->radarSquares.clear();
}
}
if (unit->sonarRadius) {
sonarMaps[unit->allyteam].AddMapArea(unit->oldRadarPos, -123, unit->sonarRadius, -1);
}
if (unit->seismicRadius) {
seismicMaps[unit->allyteam].AddMapArea(unit->oldRadarPos, -123, unit->seismicRadius, -1);
}
unit->hasRadarPos = false;
}
}
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